
✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling
≠ Where it differs: brings horror tension, puzzle design and dark, oppressive atmosphere, while skipping precision platforming
The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.
Where it drifts furthest from Phantom Abyss: setting.





















