✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and adventure storytelling
≠ Stands apart with horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping deep RPG systems
A Quake III-engine shooter split between grounded WWII combat and occult nonsense, and it commits fully to both. The stealth missions and the weapon feel still hold up. Enemy variety thins out badly in the second half, the supernatural turn loses some players entirely, and the level design assumes patience for hunting hidden switches.
It predates Payday 3 by 22 years, with what that implies technically.