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Nobody Wants to Die

11 Games like Nobody Wants to Die on Mobile that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 44 games similar to Nobody Wants to Die down to the 11 that fit the “Mobile” category. Twelve Minutes, Batman: The Enemy Within and Batman: The Enemy Within - The Telltale Series top the list, ranked by affinity and similarity score to Nobody Wants to Die.

iRank80/ 100

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GenreAdventureSubgenreNarrative Adventure
Tags
NarrativeDarkSolo
Year 2024Dev Critical Hit Games

Quick answer

Within the “Mobile” category, the closest game to Nobody Wants to Die is Twelve Minutes — scoring 60/100 on our similarity scale. Batman: The Enemy Within and Batman: The Enemy Within - The Telltale Series follow close behind.

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The best games like Nobody Wants to Die on Mobile

11 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Nobody Wants to Die. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Twelve Minutes
Twelve Minutes
AdventureNarrative Adventure
SoloNarrativeDark3DExploration
Steam👍 73%· 7.9KIGDB79· 8
Year 2021Dev Luis Antonio · Annapurna InteractiveOn Xbox · PS4 · Android

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and dark, oppressive atmosphere

≠ Its own twist: puzzle design, exploration and discovery and visual isometric, while skipping deep RPG systems

Where it drifts furthest from Nobody Wants to Die: visuals.

On reception: its Steam reviews are mostly positive, against very positive for Nobody Wants to Die.

Genre100Game mode100Tone100Visuals38
Batman: The Enemy Within
AdventureNarrative Adventure
SoloNarrativeDarkMeleeThird Person
Steam👍 92%· 10KIGDB76· 2
Year 2017Dev Telltale GamesOn PS4 · Android · PC

✓ Same family of narrative adventures: adventure storytelling, strong narrative focus and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, visual novel storytelling and melee combat, while skipping deep RPG systems

Where it drifts furthest from Nobody Wants to Die: visuals.

Genre100Game mode100Tone100Visuals0
Batman: The Enemy Within - The Telltale Series
AdventureNarrative Adventure
SoloNarrativeDarkMeleeThird Person
Steam👍 88%· 18KRAWG👍 72%· 432MC79IGDB75· 13
Year 2016Dev Telltale GamesPlaytime ~9hOn PC · PS · Xbox

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, visual novel storytelling and melee combat, while skipping deep RPG systems

Batman: The Enemy Within, 2017, is an episodic point-and-click graphic adventure video game, a sequel to 2016's Batman: The Telltale Series.

Where it drifts furthest from Nobody Wants to Die: visuals.

It predates Nobody Wants to Die by 8 years, with what that implies technically.

Genre100Game mode100Tone100Visuals0
Late Shift
AdventureNarrative Adventure
SoloNarrativeDarkThird Person
Steam👍 86%· 9.2KIGDB52· 3OC65· 37
Year 2016Dev CtrlMovie · Wales InteractiveOn PS4 · PC · iOS

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and dark, oppressive atmosphere

≠ Stands apart with visual third person, while skipping deep RPG systems

Where it drifts furthest from Nobody Wants to Die: visuals.

It predates Nobody Wants to Die by 8 years, with what that implies technically.

Genre100Game mode100Tone100Visuals0
What Remains of Edith Finch
AdventureNarrative Adventure
SoloNarrativeDarkFirst PersonRanged
Steam👍 96%· 51KIGDB87· 21OC88· 121
Year 2017Dev Giant Sparrow · Annapurna InteractiveOn Xbox · PS4 · PC

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, horror tension and visual novel storytelling, while skipping deep RPG systems

Where it drifts furthest from Nobody Wants to Die: setting.

Genre100Game mode100Tone100Visuals57Setting0
Gone Home
AdventureNarrative Adventure
SoloNarrativeFirst PersonExploration
Steam👍 77%· 18KRAWG👍 69%· 887MC86IGDB74· 12OC85· 17
Year 2013Dev The Fullbright Company · Annapurna InteractivePlaytime ~3hOn PC · PS · iOS

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and single-player focus

≠ Stands apart with puzzle design and exploration and discovery, while skipping deep RPG systems

Portland. It's June 7, 1995. After a year of living abroad, the game's main character, 21-year-old girl Katie Greenbriar, finally returns home, waiting for a warm welcome from her family. But somehow, she finds that there is no one in the house! Where is everyone? What happened here?

On reception: its Steam reviews are mostly positive, against very positive for Nobody Wants to Die.

It predates Nobody Wants to Die by 11 years, with what that implies technically.

Genre100Game mode100Tone62Visuals57
Thimbleweed Park
AdventureNarrative Adventure
SoloNarrative2DPixel Art
Steam👍 93%· 4.2KIGDB83· 13OC83· 101
Year 2017Dev Terrible ToyboxOn PS4 · Linux · Android

✓ Both are narrative adventures — sharing adventure storytelling, strong narrative focus and single-player focus

≠ Where it differs: brings puzzle design, visual 2d and visual pixel, while skipping deep RPG systems

Where it drifts furthest from Nobody Wants to Die: visuals.

Genre100Game mode100Tone62Visuals0
Milo and the Magpies
AdventureNarrative Adventure
SoloNarrativeCozyExploration
Steam👍 98%· 3.4K
Year 2021Dev Second MazePlaytime ~2hOn PC · iOS · Apple Macintosh

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and single-player focus

≠ Its own twist: puzzle design, cozy, relaxing feel and exploration and discovery, while skipping deep RPG systems

Can you guide Milo home? Milo, a curious and resourceful cat, needs to find his way back home through various gardens while trying to outsmart the pestering magpies that keep getting in his way.

Where it drifts furthest from Nobody Wants to Die: tone.

Genre100Game mode100Tone45
Putt-Putt Joins the Parade
AdventureNarrative Adventure
SoloNarrativeCasualIsometric2D
Steam👍 94%· 344
Year 1992Dev Humongous Entertainment · Nightdive StudiosPlaytime ~1hOn PC · iOS · Android

✓ Both are narrative adventures — sharing adventure storytelling, strong narrative focus and single-player focus

≠ Its own twist: puzzle design, vibe casual and visual isometric, while skipping deep RPG systems

Humongous Tees Now Available!Official Humongous Entertainment T-shirts featuring Pajama Sam, Spy Fox, Freddi Fish, and Putt-Putt are now available on Amazon. About the GameWhat does it take to be in a parade? Hard work, a bright shiny chassis and a little help from your friends.

Where it drifts furthest from Nobody Wants to Die: visuals and tone.

It predates Nobody Wants to Die by 32 years, with what that implies technically.

Genre100Game mode100Tone43Visuals0
Pajama Sam 2: Thunder And Lightning Aren't So Frightening
AdventureNarrative Adventure
SoloNarrativeCasual2D
Steam👍 98%· 359RAWG👍 91%· 21
Year 1998Dev Humongous Entertainment · Nightdive StudiosPlaytime ~3hOn PC · iOS · Android

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and single-player focus

≠ Where it differs: brings puzzle design, vibe casual and visual 2d, while skipping deep RPG systems

Humongous Tees Now Available!Official Humongous Entertainment T-shirts featuring Pajama Sam, Spy Fox, Freddi Fish, and Putt-Putt are now available on Amazon. About the GameJoin Pajama Sam, the world's youngest superhero! ...

Where it drifts furthest from Nobody Wants to Die: visuals and tone.

It predates Nobody Wants to Die by 26 years, with what that implies technically.

Genre100Game mode100Tone41Visuals0
My Brother Rabbit
AdventureNarrative Adventure
SoloNarrativeCasual2D
Steam👍 96%· 2.0KRAWG👍 76%· 45OC77· 16
Year 2018Dev Artifex MundiPlaytime ~4hOn PC · PS · Xbox

✓ Both are narrative adventures — sharing adventure storytelling, strong narrative focus and single-player focus

≠ Its own twist: puzzle design, vibe casual and visual 2d, while skipping deep RPG systems

A loving family discovers that their daughter has fallen ill. While her parents set out to get her the treatment she needs, her determined older brother turns to the power of imagination to help them cope.

Where it drifts furthest from Nobody Wants to Die: visuals and tone.

Genre100Game mode100Tone42Visuals0

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