
✓ Like No Case Should Remain Unsolved, it's known for visual novel storytelling, adventure storytelling and puzzle design
≠ Where it differs: brings visual first person and visual third person, while skipping cozy, relaxing feel
Where it drifts furthest from No Case Should Remain Unsolved: visuals.
It predates No Case Should Remain Unsolved by 11 years, with what that implies technically.







