✓ Fits the isometric Action RPGs cluster, with deep RPG systems, adventure storytelling and strong narrative focus
≠ Stands apart with action RPG combat, dark, oppressive atmosphere and horror setting, while skipping deep simulation
The most immediately readable action RPG of its generation: abilities are swappable at will, combat is fast and legible, and the seasonal loop is well tuned. That flexibility is also the criticism — builds are largely decided by set bonuses, so character identity comes from gear drops rather than from choices you make.
Where it drifts furthest from Necesse: progression.
It predates Necesse by 13 years, with what that implies technically.