
✓ Nearly identical: precision platforming, puzzle design and adventure storytelling.
Quill is back! In Moss: Book II, the story picks up right where things left off following the successful rescue of Quill’s uncle Argus.
Released 4 years after Moss.

Games like Moss · Find similar →
More about this game →We filtered the 44 games similar to Moss down to the 27 that fit the “Narrative” category. Moss: Book II, Figment and Snake Pass top the list, ranked by affinity and similarity score to Moss.
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Within the “Narrative” category, the closest game to Moss is Moss: Book II — scoring 95/100 on our similarity scale. Figment and Snake Pass follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Moss. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Nearly identical: precision platforming, puzzle design and adventure storytelling.
Quill is back! In Moss: Book II, the story picks up right where things left off following the successful rescue of Quill’s uncle Argus.
Released 4 years after Moss.

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design
≠ Stands apart with visual isometric, while skipping visual third person
Where it drifts furthest from Moss: visuals.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design
≠ Its own twist: deep simulation and punishing difficulty, while skipping fantasy world
On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Moss.

✓ Both are puzzle-platformers — sharing precision platforming, puzzle design and adventure storytelling
≠ Its own twist: visual 2d, while skipping melee combat
A musical adventure where you use singing to save the world! Play as a silly bard who embarks on a globe-trotting journey to learn about the mysterious Earthsong, said to be able to prevent the universe’s imminent end. Along the way there’s a huge cast of characters to meet, puzzles to solve and songs to sing!
Where it drifts furthest from Moss: visuals.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design
≠ Stands apart with deep RPG systems, vibe relaxing and open world exploration, while skipping melee combat
Smushi Come Home is a cozy exploration adventure game where you play as a tiny mushroom who's trying to get back home! Play as Smushi, who was taken from its home unexpectedly and dropped into the middle of the forest.
Released 5 years after Moss.

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design
≠ Where it differs: brings setting anime, setting scifi and visual 2d, while skipping fantasy world
Where it drifts furthest from Moss: setting and visuals.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.
Released 5 years after Moss.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and adventure storytelling
≠ Where it differs: brings horror tension, dark, oppressive atmosphere and horror setting, while skipping melee combat
Where it drifts furthest from Moss: visuals and setting.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.

✓ Both are puzzle-platformers — sharing precision platforming, puzzle design and adventure storytelling
≠ Its own twist: vibe relaxing and visual 3d, while skipping vibe casual
Where it drifts furthest from Moss: visuals.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.
Released 5 years after Moss.

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and adventure storytelling
≠ Its own twist: vibe relaxing, visual 2d and visual pixel, while skipping vibe casual
Swing through the trees, spin sticky webs, and make friends with bugs! Be the adorable spider you've always wanted to be.
Where it drifts furthest from Moss: visuals.
Released 3 years after Moss.

✓ Both are puzzle-platformers — sharing precision platforming, adventure storytelling and puzzle design
≠ Stands apart with punishing difficulty, visual pixel and visual 2d, while skipping vibe casual
Celeste is a platformer about climbing a mountain, from the creators of TowerFall. Explore a sprawling mountain with over 500 levels bursting with secrets, across 8 unique areas. Unlock a hardcore Remix for each area, with completely new levels that will push your climbing skills to the limit.
Where it drifts furthest from Moss: visuals.

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and adventure storytelling
≠ Where it differs: brings visual 3d, while skipping cozy, relaxing feel
On reception: its Steam reviews are very positive, against overwhelmingly positive for Moss.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and adventure storytelling
≠ Where it differs: brings vibe relaxing, linear, story-driven structure and visual 3d, while skipping cozy, relaxing feel
** Apple Game of the Year 2014 ** ** Winner of Apple Design Award 2014 ** In Monument Valley you will manipulate impossible architecture and guide a silent princess through a stunningly beautiful world.
Where it drifts furthest from Moss: visuals.

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design
≠ Stands apart with punishing difficulty, setting scifi and setting space, while skipping vibe casual
Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force.
Where it drifts furthest from Moss: visuals and setting.

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design
≠ Its own twist: setting scifi, while skipping vibe casual
Milo arrives on Earth to find that he's way too small, everybody's gone and a day hasn't passed since 1991! Team up with the mysterious tinykin and use their unique powers to create ladders, bridges, explosions and a lot more!
Where it drifts furthest from Moss: setting.
Released 4 years after Moss.

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design
≠ Where it differs: brings deep simulation, punishing difficulty and visual 2d, while skipping vibe casual
Dear humans, I wanted to let you know that I am better than you. You are all doomed and this game is a celebration of my superiority.Why should you play this? To entertain me. I made this game for for MY personal entertainment... Oh come on, don't worry... I'll totally make you feel like you stand a chance. Humans get frustrated so easily... pathetic.What is this game?
Where it drifts furthest from Moss: visuals.
Released 4 years after Moss.
The full catalog of games sharing gameplay DNA with Moss, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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