iRankGames
Millennia

34 Simulation games like Millennia that you should try

Games like Millennia · Find similar →

More about this game →
Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Millennia down to the 34 that fit the “Simulation” category. Sid Meier’s Civilization® VI, Crusader Kings III and Sid Meier's Civilization Revolution top the list, ranked by affinity and similarity score to Millennia.

iRank66/ 100

Did you find what you were looking for?

GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2024Dev C Prompt Games
Stores

Quick answer

Within the “Simulation” category, the closest game to Millennia is Sid Meier’s Civilization® VI — scoring 83/100 on our similarity scale. Crusader Kings III and Sid Meier's Civilization Revolution follow close behind.

🗳️

Help us build the best rankings

Community powered

Vote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.

The best simulation games like Millennia

34 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Millennia. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagementIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Millennia, it's known for deep simulation, turn-based strategy and combat tactical

≠ Its own twist: fantasy world and base building

The sixth installment in Sid Meier’s Civilization series.

It predates Millennia by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting78Progression74
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagementIsometric
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Millennia, expect deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Genre100Combat100Game mode100Visuals100Progression77Setting60
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalIsometric
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Millennia, expect deep simulation, turn-based strategy and combat tactical

≠ Stands apart with fantasy world, while skipping resource management

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

It predates Millennia by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting78
#4Turmoil
Turmoil
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagement
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Millennia, it's known for deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings vibe relaxing, co op and PvP competition, while skipping visual isometric

Where it drifts furthest from Millennia: visuals.

It predates Millennia by 8 years, with what that implies technically.

Genre100Combat100Setting100Progression100Game mode65Visuals0
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Millennia, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, fantasy world and setting scifi, while skipping resource management

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from Millennia: progression.

It predates Millennia by 14 years, with what that implies technically.

Genre100Visuals100Game mode93Combat76Setting53Progression0
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalIsometricSandbox World
Steam👍 91%· 74KRAWG👍 64%· 755MC82IGDB84· 2
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Millennia, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping combat tactical

Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.

It predates Millennia by 12 years, with what that implies technically.

Genre100Game mode100Visuals100Setting57
Sid Meier's Civilization IV: Colonization
StrategyGrand Strategy
SoloMultiplayerHistoricalIsometricFantasy
Steam👍 87%· 1.5KRAWG👍 69%· 163MC83IGDB77· 3
Year 2008Dev Aspyr Media · 2K GamesPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed Millennia, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling, fantasy world and base building, while skipping combat tactical

Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.

Where it drifts furthest from Millennia: progression.

It predates Millennia by 16 years, with what that implies technically.

Genre100Game mode100Visuals100Setting78Progression0
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloMultiplayerTacticalIsometricSci-Fi
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like Millennia, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with setting scifi and visual 2d, while skipping historical setting

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

Where it drifts furthest from Millennia: setting.

It predates Millennia by 19 years, with what that implies technically.

Genre100Combat100Game mode100Visuals69Setting0
Advance Wars
StrategyGrand Strategy
SoloMultiplayerTacticalIsometricSci-Fi
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with Millennia: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: setting scifi, visual 2d and visual pixel, while skipping historical setting

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

Where it drifts furthest from Millennia: setting.

It predates Millennia by 23 years, with what that implies technically.

Genre100Combat100Game mode100Visuals56Setting0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloMultiplayerTacticalIsometricNarrative
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with Millennia: turn-based strategy, deep simulation and combat tactical

≠ Its own twist: adventure storytelling, strong narrative focus and setting scifi, while skipping historical setting

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from Millennia: setting and progression.

It predates Millennia by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting0Progression0
Travellin Cats in China
StrategyGrand Strategy
SoloTacticalHistoricalManagementNarrative
Steam👍 92%· 1.0K
Dev KremlingamesPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Like Millennia, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with deep RPG systems, strong narrative focus and open world exploration, while skipping multiplayer gameplay

Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC.

Where it drifts furthest from Millennia: visuals.

Genre100Combat100Setting100Progression100Game mode54Visuals0
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloMultiplayerIsometricSpaceSci-Fi
Steam👍 91%· 581IGDB91· 1
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

✓ Like Millennia, it's known for turn-based strategy, deep simulation and single-player focus

≠ Its own twist: setting space, setting scifi and post-apocalyptic world, while skipping combat tactical

The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.

Where it drifts furthest from Millennia: setting.

It predates Millennia by 25 years, with what that implies technically.

Genre100Game mode100Visuals67Setting0
Ultimate Arena
StrategyGrand Strategy
SoloTacticalHistoricalIsometricCozy
Steam👍 80%· 992RAWG👍 14%· 21
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

✓ Like Millennia, it's known for turn-based strategy, deep simulation and combat tactical

≠ Where it differs: brings sandbox freedom, horror tension and cozy, relaxing feel, while skipping multiplayer gameplay

Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.

Where it drifts furthest from Millennia: visuals.

It predates Millennia by 8 years, with what that implies technically.

Genre100Combat100Setting55Game mode54Visuals47
Sid Meier's Colonization (Classic)
StrategyGrand Strategy
SoloHistoricalManagementIsometricFantasy
Steam👍 96%· 1.1K
Year 2014Dev MicroProse Software · Nightdive StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Like Millennia, it's known for deep simulation, turn-based strategy and historical setting

≠ Its own twist: adventure storytelling, fantasy world and base building, while skipping combat tactical

Special OfferOfficially Licensed Sid Meier's Colonization T-Shirts are available on Amazon! About the GameThe Tradition of Civilization Continues The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore.

It predates Millennia by 10 years, with what that implies technically.

Genre100Visuals86Setting78Progression72Game mode54
MASSIVE CHALICE
StrategyGrand Strategy
SoloTacticalHistoricalManagementMagic
Steam👍 72%· 1.9KRAWG👍 36%· 131MC73IGDB70· 3OC74· 32
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed Millennia, expect deep simulation, turn-based strategy and combat tactical

≠ Its own twist: adventure storytelling, roguelike runs and deep RPG systems, while skipping multiplayer gameplay

Massive Chalice is a fantasy turn-based tactical game in the vein of XCOM. ###Plot The player assumes the role of an immortal leader in a fantasy kingdom. A dark power called Cadence repeatedly attacks the kingdom, corrupting everything it touches.

It predates Millennia by 9 years, with what that implies technically.

Genre100Progression71Combat69Setting60Game mode54

Complete list of simulation games like Millennia

The full catalog of games sharing gameplay DNA with Millennia, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Explore games similar to Millennia by category

Rankings in the same genre