
✓ Fits the immersive sims cluster, with deep simulation, strong narrative focus and open world exploration
≠ Its own twist: ranged combat, setting cyberpunk and setting space, while skipping shooter
In the far future, humanity is ruled by The Ministry of Accounts, an oppressive bureaucracy that tracks, records and taxes every transaction of daily life. From the depths of Red Tape, a new breed of marketeer arises to challenge the authority and make a profit: the Space Trader is born!
Where it drifts furthest from MechWarrior 5: Clans: setting and combat.
On reception: its Steam reviews are mixed, against mostly positive for MechWarrior 5: Clans.
It predates MechWarrior 5: Clans by 16 years, with what that implies technically.





