
✓ Shared with Master of Command - Holy Roman Empire: deep RPG systems, action RPG combat and puzzle design
≠ Its own twist: Metroidvania exploration, co op and exploration and discovery, while skipping tower defense planning
Where it drifts furthest from Master of Command - Holy Roman Empire: setting and game mode.
It predates Master of Command - Holy Roman Empire by 10 years, with what that implies technically.






























