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Marc Ecko's Getting Up: Contents Under Pressure

27 Melee games like Marc Ecko's Getting Up: Contents Under Pressure that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Marc Ecko's Getting Up: Contents Under Pressure down to the 27 that fit the “Melee” category. Marvel's Spider-Man 2, Prince of Persia: The Two Thrones and Marvel’s Spider-Man: Miles Morales top the list, ranked by affinity and similarity score to Marc Ecko's Getting Up: Contents Under Pressure.

iRank78/ 100

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GenreRPGSubgenreAction RPGSub-subgenreThird-Person ARPG
Tags
NarrativeSolo
Year 2006Dev General Arcade
Stores

Quick answer

Within the “Melee” category, the closest game to Marc Ecko's Getting Up: Contents Under Pressure is Marvel's Spider-Man 2 — scoring 79/100 on our similarity scale. Prince of Persia: The Two Thrones and Marvel’s Spider-Man: Miles Morales follow close behind.

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The best melee games like Marc Ecko's Getting Up: Contents Under Pressure

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Marc Ecko's Getting Up: Contents Under Pressure. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Marvel's Spider-Man 2
Marvel's Spider-Man 2
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 82%· 38KIGDB82· 12OC88· 206
Year 2023Dev Insomniac Games · Sony Interactive EntertainmentOn PC · PS5

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Where it differs: brings open world exploration, setting scifi and exploration and discovery, while skipping racing gameplay

Released 17 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Tone100Visuals100
Prince of Persia: The Two Thrones
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 80%· 2.7KRAWG👍 89%· 713MC85IGDB80· 2
Year 2005Dev Ubisoft · Ubisoft EntertainmentPlaytime ~1hOn PC · PS · Xbox

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Where it differs: brings precision platforming, ranged combat and fantasy world, while skipping racing gameplay

Prince of Persia: The Two Thrones is a third-person fast-paced action game developed by Ubisoft. It is the third installment of the series. ###Plot After changing his fate, The Prince comes to Babylon accompanied by Kaileena. It turns out that Babylon is under attack.

Genre100Game mode100Tone100Visuals100Combat88
Marvel’s Spider-Man: Miles Morales
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 93%· 53KRAWG👍 88%· 951MC86IGDB89· 16OC85· 211
Year 2020Dev Insomniac Games · Sony Interactive EntertainmentPlaytime ~9hOn PC · PS

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling

≠ Stands apart with fighting mechanics, open world exploration and setting scifi, while skipping racing gameplay

Shorter and tighter than the game it follows: venom powers add real variation to combat, and a smaller winter New York with a more personal story avoids the padding of the original. Around eight hours. It reuses that map wholesale, and side activities are the same checklist the first game already exhausted.

Released 14 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Tone100Visuals100Game mode86
Assassin's Creed® Odyssey
RPGAction RPGThird-Person ARPG
SoloStealthMeleeNarrativeThird Person
Steam👍 89%· 184KRAWG👍 78%· 2.1KMC85IGDB88· 14OC84· 169
Year 2018Dev Ubisoft · Ubisoft EntertainmentPlaytime ~31hOn PC · PS · Xbox

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: open world exploration, historical setting and setting mythology, while skipping racing gameplay

Assassin's Creed Odyssey is the twentieth game in its series. It is the earliest game in the Assassin's Creed universe chronology and the prequel to Assassin's Creed Origins.

Released 12 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Tone100Visuals100Game mode83
Assassin's Creed Mirage
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 76%· 11KIGDB75· 9OC76· 194
Year 2023Dev Ubisoft Bordeaux · Ubisoft EntertainmentOn Xbox · PS4 · PC

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: dark, oppressive atmosphere, open world exploration and historical setting, while skipping racing gameplay

On reception: its Steam reviews are mostly positive, against very positive for Marc Ecko's Getting Up: Contents Under Pressure.

Released 17 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100Tone62
METAL GEAR RISING: REVENGEANCE
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 96%· 88KRAWG👍 87%· 1.3KMC83IGDB85· 17OC84· 19
Year 2013Dev Platinum Games · KonamiPlaytime ~6hOn PC · PS · Xbox

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Where it differs: brings shooter, third-person shooting and dark, oppressive atmosphere, while skipping racing gameplay

After the events of the uprising took four years. Naomi Hunter creates the FOXAVILE computer virus that destroys the system of "Sons of the Patriots", thereby putting an end to the military economy, what turned the war into a profitable business.

Released 7 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100Tone50
Assassin's Creed® Origins
RPGAction RPGThird-Person ARPG
SoloStealthMeleeNarrativeThird Person
Steam👍 86%· 126KRAWG👍 78%· 2.1KMC81IGDB86· 15OC85· 176
Year 2017Dev Ubisoft · Ubisoft EntertainmentPlaytime ~28hOn PC · PS · Xbox

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: open world exploration, historical setting and multiplayer gameplay, while skipping racing gameplay

Assassin's Creed Origins is an open-world action game developed by Ubisoft. It further continues the series after Assassin's Creed Syndicate. The story is set in two time periods simultaneously.

Released 11 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Tone100Visuals100Game mode76
Vampyr
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 77%· 24KIGDB68· 17OC72· 172
Year 2018Dev Dontnod Eleven · Focus EntertainmentOn PS4 · PC · Xbox

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: horror tension, dark, oppressive atmosphere and punishing difficulty, while skipping racing gameplay

An RPG built on a real dilemma: every citizen you drain gives large experience but permanently degrades their district, and the game is genuinely playable without killing anyone. The London setting and dialogue are strong. Combat is stiff and repetitive, and pacifist runs leave you badly underlevelled for bosses the game does not scale down.

Where it drifts furthest from Marc Ecko's Getting Up: Contents Under Pressure: tone.

On reception: its Steam reviews are mostly positive, against very positive for Marc Ecko's Getting Up: Contents Under Pressure.

Released 12 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100Tone47
Prototype
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 80%· 14KRAWG👍 72%· 1.1KMC79IGDB78· 8
Year 2009Dev Activision · Activision BlizzardPlaytime ~3hOn PC · PS · Xbox

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling

≠ Stands apart with precision platforming, sandbox freedom and survival mechanics, while skipping racing gameplay

New York, Manhattan Peninsula (very detailed), our days. The townspeople are struck by a mutation that turns people into bloodthirsty monsters. The protagonist of the game is a seemingly unremarkable young man named Alex Mercer.

Where it drifts furthest from Marc Ecko's Getting Up: Contents Under Pressure: tone.

Released 3 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100Tone44
UOS Prototype
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 80%· 14KRAWG👍 72%· 1.1KMC79IGDB78· 8
Year 2009Dev Activision · Activision BlizzardPlaytime ~3hOn PC · PS · Xbox

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: precision platforming, sandbox freedom and survival mechanics, while skipping racing gameplay

New York, Manhattan Peninsula (very detailed), our days. The townspeople are struck by a mutation that turns people into bloodthirsty monsters. The protagonist of the game is a seemingly unremarkable young man named Alex Mercer.

Where it drifts furthest from Marc Ecko's Getting Up: Contents Under Pressure: tone.

Released 3 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100Tone44
Assassin's Creed III: Liberation
RPGAction RPGThird-Person ARPG
SoloMeleeStealthThird PersonOpen World
Steam👍 54%· 3.2KIGDB69· 6
Year 2012Dev Ubisoft Milan · Ubisoft Entertainment

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling

≠ Stands apart with sandbox freedom, open world exploration and sandbox world, while skipping racing gameplay

Originally a handheld game, following Aveline through colonial Louisiana with a persona system that swaps her between three social identities to change who reacts to her. New Orleans and the premise are the interesting parts. It is short and visibly scaled down beside the console entries, the persona mechanic is more inconvenient than tactical, and the story thins out badly in its second half.

On reception: its Steam reviews are mixed, against very positive for Marc Ecko's Getting Up: Contents Under Pressure.

Released 6 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Combat100Game mode100Visuals100
Middle-earth: Shadow of Mordor
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeThird Person
Steam👍 92%· 96KIGDB84· 18OC85· 103
Year 2014Dev Monolith Productions · WB GamesOn PlayStation 3 · PS4 · Linux

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling

≠ Where it differs: brings sandbox freedom, dark, oppressive atmosphere and open world exploration, while skipping racing gameplay

Released 8 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Game mode100Visuals100Combat80Tone63
Arcania: Gothic 4
RPGAction RPGThird-Person ARPG
SoloStealthMeleeThird PersonMagic
Steam👍 55%· 3.2KIGDB64· 5
Year 2010Dev Spellbound Entertainment · DreamCatcher InteractiveOn PS4 · Linux · PC

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: open world exploration, combat magic and ranged combat, while skipping racing gameplay

A Gothic sequel by a different studio that traded the series' hostile, systems-heavy world for a conventional open-world action RPG with accessible combat and a clear quest structure. Taken on its own terms it is a competent, slightly janky European RPG. Taken as Gothic it is widely rejected, and the PC build still has unresolved resolution and display bugs on current Windows.

On reception: its Steam reviews are mixed, against very positive for Marc Ecko's Getting Up: Contents Under Pressure.

Released 4 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Game mode100Visuals100Combat73
Star Wars: Knights of the Old Republic
RPGAction RPGThird-Person ARPG
SoloStealthMeleeNarrativeThird Person
Steam👍 91%· 33KIGDB94· 9OC83· 34
Year 2003Dev BioWare · LucasArtsOn Android · PC · iOS

✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and strong narrative focus

≠ Where it differs: brings turn-based strategy, open world exploration and combat tactical, while skipping action RPG combat

Genre100Game mode100Tone100Visuals100Combat87
Ghost of Yotei
RPGAction RPGThird-Person ARPG
SoloStealthMeleeNarrativeThird Person
IGDB90· 3OC87· 162
Year 2025Dev Sucker Punch Productions · Sony Interactive EntertainmentOn PS5

✓ Both are third-person Action RPGs — sharing deep RPG systems, adventure storytelling and strong narrative focus

≠ Where it differs: brings open world exploration, ranged combat and historical setting, while skipping action RPG combat

Released 19 years after Marc Ecko's Getting Up: Contents Under Pressure.

Genre100Game mode100Tone100Visuals100Combat86

Complete list of melee games like Marc Ecko's Getting Up: Contents Under Pressure

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