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Lost: Via Domus

9 Games like Lost: Via Domus on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 37 games similar to Lost: Via Domus down to the 9 that fit the “Xbox” category. The Talos Principle, Back to the Future: The Game and Deponia top the list, ranked by affinity and similarity score to Lost: Via Domus.

iRank59/ 100

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GenrePuzzleSubgenreLogic Puzzle
Tags
Solo
Year 2008Dev Ubisoft Montreal

Quick answer

Within the “Xbox” category, the closest game to Lost: Via Domus is The Talos Principle — scoring 72/100 on our similarity scale. Back to the Future: The Game and Deponia follow close behind.

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The best games like Lost: Via Domus on Xbox

9 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Lost: Via Domus. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1The Talos Principle
The Talos Principle
PuzzleLogic Puzzle
SoloSci-FiThird PersonNarrativeHardcore
Steam👍 95%· 33KIGDB87· 12OC87· 58
Year 2014Dev Croteam · Devolver DigitalOn PS4 · Linux · Android

✓ Like Lost: Via Domus, it's known for puzzle design, adventure storytelling and setting scifi

≠ Stands apart with strong narrative focus, punishing difficulty and exploration and discovery, while skipping loot and gear systems

Where it drifts furthest from Lost: Via Domus: progression.

Released 6 years after Lost: Via Domus.

Genre100Game mode100Setting100Visuals60Progression0
Back to the Future: The Game
PuzzleLogic Puzzle
SoloSci-FiThird PersonNarrativeFantasy
Steam👍 88%· 2.3KIGDB68· 3
Year 2010Dev Telltale GamesOn PlayStation 3 · PS4 · PC

✓ Shared with Lost: Via Domus: puzzle design, adventure storytelling and setting scifi

≠ Its own twist: strong narrative focus, fantasy world and historical setting, while skipping loot and gear systems

Genre100Game mode100Visuals100Setting50
Deponia
PuzzleLogic Puzzle
SoloSci-FiNarrative2D
Steam👍 87%· 14KRAWG👍 76%· 727MC74IGDB78· 2
Year 2012Dev Daedalic EntertainmentPlaytime ~4hOn PC · PS · Xbox

✓ Like Lost: Via Domus, it's known for puzzle design, adventure storytelling and setting scifi

≠ Stands apart with strong narrative focus and visual 2d, while skipping loot and gear systems

Quest, very close to the original canon of the genre. The game has a minimum of hints, and puzzle solving is often very unobvious. The plot of the game moves forward with the actions of the main character - Rufus, who lives on the planet of Deponia, long ago turned into a dump.

Where it drifts furthest from Lost: Via Domus: visuals.

Released 4 years after Lost: Via Domus.

Genre100Game mode100Setting100Visuals0
Machinarium
PuzzleLogic Puzzle
SoloSci-FiNarrativeCasualCozy
Steam👍 95%· 20KIGDB88· 2
Year 2009Dev Amanita DesignOn PlayStation 3 · PS4 · Linux

✓ Shared with Lost: Via Domus: puzzle design, adventure storytelling and setting scifi

≠ Stands apart with strong narrative focus, vibe casual and cozy, relaxing feel, while skipping loot and gear systems

Where it drifts furthest from Lost: Via Domus: visuals.

Genre100Game mode100Setting74Visuals0
Broken Age
PuzzleLogic Puzzle
SoloSci-FiRangedNarrativeCasual
Steam👍 84%· 8.2KIGDB77· 13OC79· 38
Year 2014Dev Double Fine ProductionsOn PS4 · Linux · Android

✓ Shared with Lost: Via Domus: puzzle design, adventure storytelling and setting scifi

≠ Where it differs: brings strong narrative focus, vibe casual and ranged combat, while skipping loot and gear systems

Where it drifts furthest from Lost: Via Domus: visuals.

Released 6 years after Lost: Via Domus.

Genre100Game mode100Setting69Visuals0
The Turing Test
PuzzleLogic Puzzle
SoloSci-FiNarrativeSpaceFirst Person
Steam👍 88%· 8.0KIGDB76· 8OC78· 55
Year 2016Dev Bulkhead · Square Enix EuropeOn PS4 · PC · Xbox

✓ Like Lost: Via Domus, it's known for puzzle design, adventure storytelling and setting scifi

≠ Its own twist: strong narrative focus, setting space and visual first person, while skipping loot and gear systems

Where it drifts furthest from Lost: Via Domus: visuals.

Released 8 years after Lost: Via Domus.

Genre100Game mode100Setting53Visuals0
RoboBlitz
PuzzleLogic Puzzle
SoloSci-FiMeleeProcedural
Steam👍 78%· 94RAWG👍 26%· 22MC80IGDB70· 2
Year 2006Dev Naked Sky Entertainment · Microsoft StudiosPlaytime ~1hOn PC · Xbox

✓ If you enjoyed Lost: Via Domus, expect puzzle design, setting scifi and single-player focus

≠ Where it differs: brings procedural generation and melee combat, while skipping adventure storytelling

RoboBlitz™ is a humorous, physics-based action game full of inventive gizmos, weapons, characters, and environments. Players take on the role of Blitz, a multi-talented robot who must activate an aging Space Cannon to save his world from a band of maladjusted space pirates.

Genre100Game mode100Setting100
A Little to the Left
PuzzleLogic Puzzle
SoloCasualRelaxingCozyLinear
Steam👍 92%· 18KIGDB90· 2OC77· 43
Year 2022Dev Max Inferno · Secret ModeOn Xbox · PS4 · Android

✓ Like Lost: Via Domus, it's known for puzzle design and single-player focus

≠ Its own twist: vibe casual, vibe relaxing and cozy, relaxing feel, while skipping adventure storytelling

Where it drifts furthest from Lost: Via Domus: visuals.

Released 14 years after Lost: Via Domus.

Genre100Game mode100Visuals0
Zuma's Revenge!
PuzzleLogic Puzzle
SoloMeleeMagicCasualHardcore
Steam👍 95%· 3.4KRAWG👍 78%· 128MC78IGDB75· 6
Year 2009Dev PopCap Games · Electronic ArtsPlaytime ~2hOn PC · PS · Xbox

✓ Like Lost: Via Domus, it's known for puzzle design and single-player focus

≠ Its own twist: vibe casual, punishing difficulty and melee combat, while skipping adventure storytelling

An irresistible force has taken our fearless frog to an island where the ribbeting puzzle-action of Zuma has evolved in amazing ways… but evil spirits and tenacious tiki bosses rule the land! Survive the ire of the island by firing stone spheres to destroy the deadly stream of balls. Conquer over 60 levels by staying sharp and avoiding hidden traps.

Where it drifts furthest from Lost: Via Domus: visuals.

Genre100Game mode100Visuals0

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