✓ Fits the isometric Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: MMO world and community, horror tension and dark, oppressive atmosphere, while skipping survival mechanics
Path of Exile is inspired by Diablo II and follows it basically in most of the aspects. Randomly filled pre-set of locations, heavy grind and a possibility of replaying most of the areas leaves us with only one possible outcome.
Players wake up on grim shores of Wraeclast.
Where it drifts furthest from Len's Island: tone and progression.
It predates Len's Island by 12 years, with what that implies technically.