
✓ Fits the third-person Action RPGs cluster, with deep RPG systems, melee combat and combat magic
≠ Stands apart with action RPG combat, adventure storytelling and open world exploration
Released 15 years after Kingdom Hearts 358/2 Days.

Games like Kingdom Hearts 358/2 Days · Find similar →
More about this game →We filtered the 50 games similar to Kingdom Hearts 358/2 Days down to the 41 that fit the “PlayStation” category. Dragon's Dogma II, Middle-earth™: Shadow of War™ and Overlord II top the list, ranked by affinity and similarity score to Kingdom Hearts 358/2 Days.
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Within the “PlayStation” category, the closest game to Kingdom Hearts 358/2 Days is Dragon's Dogma II — scoring 81/100 on our similarity scale. Middle-earth™: Shadow of War™ and Overlord II follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Kingdom Hearts 358/2 Days. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, melee combat and combat magic
≠ Stands apart with action RPG combat, adventure storytelling and open world exploration
Released 15 years after Kingdom Hearts 358/2 Days.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, melee combat and combat magic
≠ Its own twist: action RPG combat, adventure storytelling and dark, oppressive atmosphere
Middle-earth: Shadow of War is a continuation of Middle-earth: Shadow of Mordor The game operates on the world and the characters of the books of JRR Tolkien. However, it will be more accurate to say that the game is closer to the cinematic version of this story, created by director Peter Jackson.
Released 8 years after Kingdom Hearts 358/2 Days.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, combat magic and melee combat
≠ Where it differs: brings action RPG combat, adventure storytelling and dark, oppressive atmosphere, while skipping exploration and discovery
Where it drifts furthest from Kingdom Hearts 358/2 Days: progression.

✓ Same family of third-person Action RPGs: deep RPG systems, melee combat and combat magic
≠ Stands apart with action RPG combat, adventure storytelling and setting scifi, while skipping exploration and discovery
Where it drifts furthest from Kingdom Hearts 358/2 Days: progression.

✓ Same family of third-person Action RPGs: deep RPG systems, melee combat and single-player focus
≠ Where it differs: brings action RPG combat, adventure storytelling and precision platforming, while skipping combat magic
Released 3 years after Kingdom Hearts 358/2 Days.

✓ Both are third-person Action RPGs — sharing deep RPG systems, melee combat and single-player focus
≠ Where it differs: brings action RPG combat, adventure storytelling and racing gameplay, while skipping combat magic
Released 6 years after Kingdom Hearts 358/2 Days.

✓ Same family of third-person Action RPGs: deep RPG systems, melee combat and single-player focus
≠ Its own twist: action RPG combat, adventure storytelling and fighting mechanics, while skipping combat magic
Released 12 years after Kingdom Hearts 358/2 Days.

✓ Both are third-person Action RPGs — sharing deep RPG systems, melee combat and single-player focus
≠ Where it differs: brings action RPG combat, adventure storytelling and cozy, relaxing feel, while skipping combat magic
Released 8 years after Kingdom Hearts 358/2 Days.

✓ Both are third-person Action RPGs — sharing deep RPG systems, melee combat and single-player focus
≠ Stands apart with survival mechanics, adventure storytelling and deep simulation, while skipping combat magic
Where it drifts furthest from Kingdom Hearts 358/2 Days: progression.
Released 10 years after Kingdom Hearts 358/2 Days.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, melee combat and single-player focus
≠ Stands apart with action RPG combat, adventure storytelling and fighting mechanics, while skipping combat magic
Shorter and tighter than the game it follows: venom powers add real variation to combat, and a smaller winter New York with a more personal story avoids the padding of the original. Around eight hours. It reuses that map wholesale, and side activities are the same checklist the first game already exhausted.
Where it drifts furthest from Kingdom Hearts 358/2 Days: combat.
Released 11 years after Kingdom Hearts 358/2 Days.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, melee combat and single-player focus
≠ Stands apart with adventure storytelling, sandbox freedom and strong narrative focus, while skipping combat magic
Where it drifts furthest from Kingdom Hearts 358/2 Days: combat.
Released 10 years after Kingdom Hearts 358/2 Days.

✓ Both are third-person Action RPGs — sharing deep RPG systems, melee combat and single-player focus
≠ Its own twist: action RPG combat, adventure storytelling and dark, oppressive atmosphere, while skipping combat magic
The most content of any entry, with raids, settlement building and a genuinely long saga across England. Combat is heavier and more brutal than the previous games. Length is the problem — well over a hundred hours, with arcs that repeat their structure region by region, and it asks for far more time than its ideas sustain.
Where it drifts furthest from Kingdom Hearts 358/2 Days: combat.
Released 11 years after Kingdom Hearts 358/2 Days.

✓ Same family of third-person Action RPGs: deep RPG systems, combat magic and single-player focus
≠ Where it differs: brings adventure storytelling, strong narrative focus and open world exploration, while skipping melee combat
Released 11 years after Kingdom Hearts 358/2 Days.
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