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Insurgency

27 Games like Insurgency on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Insurgency down to the 27 that fit the “Xbox” category. STAR WARS™ Republic Commando™, Call of Duty®: Black Ops III and Tom Clancy's Rainbow Six Siege top the list, ranked by affinity and similarity score to Insurgency.

iRank76/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
MultiplayerCo-op
Year 2014Dev New World Interactive
Stores

Quick answer

Within the “Xbox” category, the closest game to Insurgency is STAR WARS™ Republic Commando™ — scoring 84/100 on our similarity scale. Call of Duty®: Black Ops III and Tom Clancy's Rainbow Six Siege follow close behind.

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The best games like Insurgency on Xbox

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Insurgency. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

STAR WARS™ Republic Commando™
ShooterFPSTactical FPS
MultiplayerCo-opMeleeRangedTacticalHistoricalFirst Person
Steam👍 96%· 17KRAWG👍 88%· 530MC78IGDB81· 5OC70· 23
Year 2005Dev LucasArts Entertainment · Disney InteractivePlaytime ~1hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, strong narrative focus and setting scifi

The game is set in the Star Wars universe during the Old Republic era. The player assumes the role of a Republic commando who leads his group of four Clone troopers, the Delta Squad, through various military missions.

Where it drifts furthest from Insurgency: setting.

It predates Insurgency by 9 years, with what that implies technically.

Genre100Combat100Visuals100Game mode86Setting31
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerCo-opMeleeRangedTacticalHistoricalFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings dark, oppressive atmosphere, strong narrative focus and horror setting

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Where it drifts furthest from Insurgency: setting.

Genre100Combat100Visuals100Game mode79Setting47
Tom Clancy's Rainbow Six Siege
ShooterFPSTactical FPS
MultiplayerCo-opRangedTacticalMeleeHistoricalFirst Person
Steam👍 82%· 1.5MRAWG👍 77%· 1.5KMC75OC76· 92
Year 2015Dev Ubisoft · Ubisoft EntertainmentPlaytime ~32hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with competitive edge, punishing difficulty and PvP competition

The gameplay of the game is based on intense strategic battles between the Navigator and the defenders in a limited space.

Genre100Combat100Setting100Visuals85Game mode52
Takedown: Red Sabre
ShooterFPSTactical FPS
MultiplayerCo-opRangedMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings deep simulation, single-player focus and online features, while skipping historical setting

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

On reception: its Steam reviews are mixed, against very positive for Insurgency.

Genre100Combat100Visuals100Game mode76
Call of Duty: Vanguard
ShooterFPSTactical FPS
MultiplayerCo-opMeleeTacticalRangedHistoricalFirst Person
Steam👍 67%· 4.1KIGDB75· 8OC72· 153
Year 2021Dev Sledgehammer Games · ActivisionOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus

On reception: its Steam reviews are mixed, against very positive for Insurgency.

Released 7 years after Insurgency.

Genre100Combat100Visuals100Setting59Game mode56
War Thunder
ShooterFPSTactical FPS
MultiplayerCo-opTacticalMeleeRangedHistoricalFirst Person
Steam👍 72%· 747KRAWG👍 47%· 1.0KMC81IGDB65· 3OC75· 13
Year 2013Dev Gaijin EntertainmentPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Where it differs: brings deep simulation, third-person shooting and setting modern

The vehicle modelling is the draw: aircraft, tanks and ships with per-component damage, and simulator modes that go far beyond arcade handling. Free to start. The grind is the well-known cost — progression slows sharply at higher tiers, repair costs punish bad matches, and the pressure toward premium purchases becomes hard to ignore.

Where it drifts furthest from Insurgency: setting.

On reception: its Steam reviews are mostly positive, against very positive for Insurgency.

Genre100Combat100Visuals69Game mode60Setting45
Call of Duty: Black Ops Cold War
ShooterFPSTactical FPS
MultiplayerCo-opMeleeTacticalRangedHistoricalFirst Person
Steam👍 80%· 22KIGDB77· 9OC75· 161
Year 2020Dev Treyarch · ActivisionOn Xbox · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with dark, oppressive atmosphere, strong narrative focus and horror setting

On reception: its Steam reviews are mostly positive, against very positive for Insurgency.

Released 6 years after Insurgency.

Genre100Combat100Visuals100Game mode54Setting54
PAYDAY 2
ShooterFPSTactical FPS
Co-opMultiplayerTacticalMeleeRangedFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Stands apart with deep RPG systems, deep simulation and stealth mechanics, while skipping historical setting

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

Genre100Visuals100Combat82Game mode72
Tom Clancy's Rainbow Six Vegas 2
ShooterFPSTactical FPS
MultiplayerCo-opTacticalMeleeRangedFirst Person
Steam👍 85%· 6.0KRAWG👍 73%· 317MC78IGDB82· 5
Year 2008Dev Ubisoft · Ubisoft EntertainmentPlaytime ~3hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with stealth mechanics, single-player focus and offline, while skipping historical setting

The peak of the cover-based Rainbow Six era: squad orders are quick to issue, the rappel-through-window breach is still satisfying, and Terrorist Hunt is the mode that kept it alive for years. The story is throwaway and reuses locations from the first game, and the tactical depth is far shallower than the pre-Vegas entries.

Genre100Combat95Visuals92Game mode59
Full Mojo Rampage
ShooterFPSTactical FPS
MultiplayerCo-opRangedTacticalMelee
Steam👍 84%· 1.3KRAWG👍 20%· 44IGDB69· 7OC67· 19
Year 2013Dev NicalisPlaytime ~2hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Stands apart with roguelike runs, deep RPG systems and action RPG combat, while skipping historical setting

Full Mojo Rampage is an indie rogue-like top-down action game developed by Over The Top Games. ###Plot You are a Voodoo doll fighting evil in the Voodoo world. Fight the hordes of zombies, complete quests, and clear out the Voodoo dungeons.

Where it drifts furthest from Insurgency: visuals.

Genre100Game mode89Combat83Visuals0
Tom Clancy's Rainbow Six Vegas
ShooterFPSTactical FPS
MultiplayerCo-opMeleeTacticalRangedFirst Person
Steam👍 80%· 1.7KRAWG👍 69%· 272MC85IGDB86· 4
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~1hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with third-person shooting, punishing difficulty and stealth mechanics, while skipping historical setting

The sixth game in a series of action-packed books/games about special forces from the maestro of the genre Tom Clancy. The plot of the game has nothing to do with the previous parts.

On reception: its Steam reviews are mostly positive, against very positive for Insurgency.

It predates Insurgency by 8 years, with what that implies technically.

Genre100Visuals100Combat83Game mode60
Call of Duty Warchest
ShooterFPSTactical FPS
MultiplayerRangedTacticalMeleeHistoricalFirst Person
Steam👍 95%· 7.6KRAWG👍 91%· 937MC91IGDB87· 3
Year 2003Dev Infinity Ward · AspyrPlaytime ~6hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with strong narrative focus, linear, story-driven structure and single-player focus, while skipping co op

The original 2003 shooter that set the series template: squad-based World War II set pieces where scripted allies shout over each other and the war feels like it is happening around you rather than to you alone. The scripting is also its age showing — allied AI mostly exists to point at objectives, and the Volga River section on the hardest difficulty is a notorious wall.

It predates Insurgency by 11 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Game mode52
Call of Duty (2003)
ShooterFPSTactical FPS
MultiplayerRangedTacticalMeleeHistoricalFirst Person
Steam👍 95%· 7.6KRAWG👍 91%· 937MC91IGDB87· 3
Year 2003Dev Infinity Ward · AspyrPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: strong narrative focus, linear, story-driven structure and single-player focus, while skipping co op

Call of Duty is a World War II first-person shooter developed by Infinity Ward. It is the first game in the series by the same name. ###Plot During the game's singleplayer campaign, the players take control of three soldiers from different armies: Joey Martin from the U.S.

It predates Insurgency by 11 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Game mode52
Tom Clancy's Ghost Recon: Wildlands
ShooterFPSTactical FPS
MultiplayerCo-opTacticalMeleeHistoricalFirst Person
Steam👍 80%· 104KIGDB73· 20OC72· 132
Year 2017Dev Ubisoft Paris · Ubisoft EntertainmentOn PS4 · PC · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Stands apart with adventure storytelling, third-person shooting and survival mechanics, while skipping ranged combat

On reception: its Steam reviews are mostly positive, against very positive for Insurgency.

Released 3 years after Insurgency.

Genre100Setting100Game mode74Visuals70Combat52
Call of Duty 2
ShooterFPSTactical FPS
MultiplayerMeleeTacticalRangedHistoricalFirst Person
Steam👍 94%· 11KRAWG👍 92%· 952MC86IGDB84· 4
Year 2005Dev Infinity Ward · AspyrPlaytime ~3hOn PC · Xbox · iOS

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings strong narrative focus, single-player focus and PvP competition, while skipping co op

The 2005 sequel that fixed the formula: regenerating health instead of medkits, smoke grenades that actually mattered, and three campaigns across the Eastern Front, North Africa and Normandy. It is a landmark and still readable today. It is also very much of its time — corridor pacing, endlessly respawning enemies until you push the trigger line, and a difficulty that turns punishing on the top setting.

Where it drifts furthest from Insurgency: game mode.

It predates Insurgency by 9 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Game mode43

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