
✓ Fits the isometric Action RPGs cluster, with deep RPG systems, action RPG combat and MMO world and community
≠ Its own twist: adventure storytelling, horror tension and melee combat, while skipping MOBA team gameplay
Path of Exile is inspired by Diablo II and follows it basically in most of the aspects. Randomly filled pre-set of locations, heavy grind and a possibility of replaying most of the areas leaves us with only one possible outcome. Players wake up on grim shores of Wraeclast.
Where it drifts furthest from Heroes of Newerth: combat and setting.
Released 3 years after Heroes of Newerth.

















