
✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and dark, oppressive atmosphere
≠ Stands apart with adventure storytelling, strong narrative focus and setting medieval, while skipping MMO world and community
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain.
Where it drifts furthest from Heroes of Might and Magic IV: progression and setting.
Released 21 years after Heroes of Might and Magic IV.











