
✓ Same family of deckbuilding roguelikes: roguelike runs, deep RPG systems and card game strategy
≠ Where it differs: brings combat magic, historical setting and setting medieval, while skipping strong narrative focus
Hand of Fate is an unusual combination of various genres. It is based on mechanics typical for deck-building board games, but also features rogue-like and hack-and-slash elements. Its approach to the storytelling is typical for tabletop RPGs like Dungeons and Dragons.
Where it drifts furthest from Hand of Fate 2: setting.
Same studio: Defiant Development.



