
✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation
≠ Where it differs: brings deep RPG systems, single-player focus and online features, while skipping melee combat

Games like Guns of Icarus Online · Find similar →
More about this game →We filtered the 50 games similar to Guns of Icarus Online down to the 27 that fit the “Xbox” category. Warface, Titanfall 2 and Star Wars Battlefront II top the list, ranked by affinity and similarity score to Guns of Icarus Online.
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Within the “Xbox” category, the closest game to Guns of Icarus Online is Warface — scoring 74/100 on our similarity scale. Titanfall 2 and Star Wars Battlefront II follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Guns of Icarus Online. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation
≠ Where it differs: brings deep RPG systems, single-player focus and online features, while skipping melee combat

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and adventure storytelling
≠ Where it differs: brings dark, oppressive atmosphere and single-player focus, while skipping deep simulation
Released 4 years after Guns of Icarus Online.

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and adventure storytelling
≠ Where it differs: brings third-person shooting, setting space and single-player focus, while skipping deep simulation
Released 5 years after Guns of Icarus Online.

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation
≠ Its own twist: strong narrative focus, single-player focus and visual 3d, while skipping adventure storytelling
Released 7 years after Guns of Icarus Online.

✓ Same family of tactical first-person shooters: shooter, first-person shooting and adventure storytelling
≠ Stands apart with third-person shooting, survival mechanics and sandbox freedom, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
On reception: its Steam reviews are mostly positive, against very positive for Guns of Icarus Online.
Released 5 years after Guns of Icarus Online.

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation
≠ Its own twist: setting space, single-player focus and online features, while skipping adventure storytelling
Where it drifts furthest from Guns of Icarus Online: setting.
On reception: its Steam reviews are mixed, against very positive for Guns of Icarus Online.
Released 8 years after Guns of Icarus Online.

✓ Same family of tactical first-person shooters: shooter, first-person shooting and adventure storytelling
≠ Its own twist: dark, oppressive atmosphere, strong narrative focus and horror setting, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
On reception: its Steam reviews are mixed, against very positive for Guns of Icarus Online.
Released 4 years after Guns of Icarus Online.

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and adventure storytelling
≠ Stands apart with strong narrative focus, ranged combat and setting space, while skipping deep simulation
The game is set in the Star Wars universe during the Old Republic era. The player assumes the role of a Republic commando who leads his group of four Clone troopers, the Delta Squad, through various military missions.

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation
≠ Where it differs: brings ranged combat, single-player focus and online features, while skipping adventure storytelling
A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.
On reception: its Steam reviews are mixed, against very positive for Guns of Icarus Online.

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical
≠ Its own twist: deep RPG systems, dark, oppressive atmosphere and post-apocalyptic world, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
✓ Same family of tactical first-person shooters: shooter, first-person shooting and melee combat
≠ Stands apart with competitive edge, single-player focus and online features, while skipping deep simulation
Released 7 years after Guns of Icarus Online.

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical
≠ Where it differs: brings competitive edge, punishing difficulty and online features, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
Released 3 years after Guns of Icarus Online.

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical
≠ Stands apart with sandbox freedom, dark, oppressive atmosphere and sandbox world, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical
≠ Its own twist: setting space, offline and single-player focus, while skipping deep simulation
Where it drifts furthest from Guns of Icarus Online: setting.
It predates Guns of Icarus Online by 8 years, with what that implies technically.
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