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Gnomes

12 Games like Gnomes on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Gnomes down to the 12 that fit the “Xbox” category. Bad North, Kingdom: New Lands and 7 Days to Die top the list, ranked by affinity and similarity score to Gnomes.

iRank95/ 100

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GenreStrategySubgenreTower Defense
Tags
CasualCozySolo
Year 2025Dev Dystopian
Stores

Quick answer

Within the “Xbox” category, the closest game to Gnomes is Bad North — scoring 71/100 on our similarity scale. Kingdom: New Lands and 7 Days to Die follow close behind.

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The best games like Gnomes on Xbox

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Gnomes. Each one has been evaluated across 20 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Bad North
Bad North
StrategyTower Defense
SoloTacticalCozyProceduralIsometric
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: turn-based strategy, deep simulation and tower defense planning

≠ Its own twist: real-time strategy, puzzle design and adventure storytelling, while skipping sandbox freedom

Where it drifts furthest from Gnomes: setting and tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

Genre100Game mode100Combat79World76Visuals57Tone38
#2Kingdom: New Lands
Kingdom: New Lands
StrategyTower Defense
SoloNarrativeHardcoreProceduralFantasyBase BuildingPixel Art
Steam👍 86%· 12KIGDB75· 2OC73· 12
Year 2016Dev Licorice · Raw FuryOn PS4 · Linux · PC

✓ Same family of tower defense games: tower defense planning, deep simulation and survival mechanics

≠ Stands apart with adventure storytelling, open world exploration and setting medieval, while skipping turn-based strategy

Where it drifts furthest from Gnomes: tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 9 years, with what that implies technically.

Genre100Game mode100World67Visuals62Progression59Setting52
#37 Days to Die
7 Days to Die
StrategyTower Defense
SoloDarkSandbox WorldProceduralBase Building
Steam👍 87%· 399KRAWG👍 53%· 497IGDB36· 8OC39· 34
Year 2013Dev Telltale GamesPlaytime ~9hOn PC · PS · Xbox

✓ Both are tower defense games — sharing survival mechanics, deep simulation and sandbox freedom

≠ Stands apart with adventure storytelling, deep RPG systems and shooter, while skipping turn-based strategy

After the nuclear war, people have to survive, and 7 Days to Die gives players the opportunity to experience it. The large parts of the planet are ravaged by destruction, and lone survivors are under the constant threat, even within relatively safe counties, like Navezgane, Nevada.

Where it drifts furthest from Gnomes: combat and setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 12 years, with what that implies technically.

Genre100World83Progression43Tone29Game mode18Combat0
#4Farm for your Life
Farm for your Life
StrategyTower Defense
SoloCasualCozyDarkManagementIsometric
Steam👍 82%· 638
Year 2014Dev Hammer LabsPlaytime ~2hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with deep simulation, survival mechanics and tower defense planning

≠ Stands apart with puzzle design, adventure storytelling and horror setting, while skipping turn-based strategy

Your community was taken down by a heavy storm which caused an apocalypse and unleashed the living dead. Together with the other survivors, it is your task to rebuild and to allow that sustainable life can still be assured.

Where it drifts furthest from Gnomes: setting and visuals.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 11 years, with what that implies technically.

Genre100Game mode100Tone79Progression40Visuals37Setting0
#5Plants vs. Zombies
Plants vs. Zombies
StrategyTower Defense
SoloTacticalDarkCasualCozy
Steam👍 98%· 152KRAWG👍 93%· 733MC87IGDB80· 1
Year 2010Dev PopCap Games · Electronic ArtsPlaytime ~5hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and survival mechanics

≠ Stands apart with puzzle design, real-time strategy and horror setting, while skipping turn-based strategy

This is a casual tower defense game from the PopCap Games studio. The main characters are homeowners who, with the help of plants, protect their garden from the invasion of zombies. The game was ported to all kinds of consoles, including mobile platforms. In Plants vs.

Where it drifts furthest from Gnomes: setting and visuals.

It predates Gnomes by 15 years, with what that implies technically.

Genre100Combat100Game mode100Tone76Setting0Visuals0
Bloons TD 5
StrategyTower Defense
SoloTacticalCasualSandbox WorldIsometric
Steam👍 95%· 12K
Year 2011Dev Ninja KiwiOn PS4 · Android · PC

✓ Both are tower defense games — sharing tower defense planning, deep simulation and sandbox freedom

≠ Where it differs: brings melee combat, multiplayer gameplay and co op, while skipping turn-based strategy

Where it drifts furthest from Gnomes: game mode and tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 14 years, with what that implies technically.

Genre100Combat83Visuals53World40Tone31Game mode29
#7Kingdom Two Crowns
Kingdom Two Crowns
StrategyTower Defense
SoloNarrativeFantasyBase BuildingPixel Art
Steam👍 90%· 38KOC78· 25
Year 2018Dev Noio · Raw FuryOn PS4 · Linux · Android

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and survival mechanics

≠ Where it differs: brings adventure storytelling, deep RPG systems and setting medieval, while skipping turn-based strategy

Where it drifts furthest from Gnomes: game mode and tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

Genre100Progression69Visuals58Setting52Tone24Game mode20
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalIsometricSci-Fi
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and combat tactical

≠ Stands apart with real-time strategy and setting scifi, while skipping turn-based strategy

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from Gnomes: setting.

It predates Gnomes by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals57Setting0
Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloTacticalNarrativeBase BuildingIsometric
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: deep simulation, tower defense planning and strong narrative focus

≠ Its own twist: real-time strategy, melee combat and setting scifi, while skipping turn-based strategy

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Gnomes: setting and tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 18 years, with what that implies technically.

Genre100Progression67Combat66Visuals57Game mode54Tone17
Anomaly: Warzone Earth
StrategyTower Defense
SoloFantasyIsometricMeleeSci-Fi
Steam👍 87%· 4.7KRAWG👍 45%· 226MC80IGDB85· 5
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

✓ Both are tower defense games — sharing tower defense planning, fantasy world and single-player focus

≠ Where it differs: brings real-time strategy, melee combat and setting scifi, while skipping turn-based strategy

Anomaly: Warzone Earth is a real-time strategy based on tower defense genre principles. However, instead of protecting your base from waves of enemies, in this game, you try to break into aliens' facilities.  The story is set in the near future when an alien spacecraft falls on Earth.

Where it drifts furthest from Gnomes: combat and setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 14 years, with what that implies technically.

Genre100Game mode100Visuals57Setting42Combat0
Defenders of Ardania
StrategyTower Defense
SoloFantasyIsometricMultiplayerMagic
Steam👍 35%· 122MC58IGDB56· 4
Year 2012Dev Most Wanted Entertainment · Deep SilverPlaytime ~1hOn PC · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, fantasy world and single-player focus

≠ Where it differs: brings real-time strategy, combat magic and historical setting, while skipping turn-based strategy

Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.

Where it drifts furthest from Gnomes: combat and setting.

On reception: its Steam reviews are mostly negative, against overwhelmingly positive for Gnomes.

It predates Gnomes by 13 years, with what that implies technically.

Genre100Visuals57Game mode55Setting45Combat0
Rock of Ages
StrategyTower Defense
SoloCasualBase BuildingIsometricOffline
Steam👍 92%· 4.0KRAWG👍 66%· 209MC74IGDB75· 5
Year 2011Dev ACE Team · Atlus USAPlaytime ~2hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, vibe casual and single-player focus

≠ Stands apart with racing gameplay, melee combat and historical setting, while skipping turn-based strategy

Rock of Ages is a game which resembles a racing game, a Tower Defence and a platformer at the same time. It was developed by ACE Team. The game is loosely based on the myth of Sisyphus.

Where it drifts furthest from Gnomes: combat and setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Gnomes.

It predates Gnomes by 14 years, with what that implies technically.

Genre100Progression62Visuals46Tone27Game mode20Combat0

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