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Gimmick! 2

14 Hardcore games like Gimmick! 2 that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 43 games similar to Gimmick! 2 down to the 14 that fit the “Hardcore” category. Freedom Planet 2, Sunblaze and Will You Snail? top the list, ranked by affinity and similarity score to Gimmick! 2.

iRank87/ 100

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GenrePlatformerSubgenrePuzzle-Platformer
Tags
HardcoreCozySolo
Year 2024Dev Bitwave Games

Quick answer

Within the “Hardcore” category, the closest game to Gimmick! 2 is Freedom Planet 2 — scoring 87/100 on our similarity scale. Sunblaze and Will You Snail? follow close behind.

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The best hardcore games like Gimmick! 2

14 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Gimmick! 2. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Freedom Planet 2
Freedom Planet 2
PlatformerPuzzle-Platformer
SoloMeleeHardcoreCozyNarrative2D
Steam👍 96%· 1.7KIGDB88· 1OC83· 26
Dev GalaxyTrailPlaytime ~2hOn PC

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design

≠ Stands apart with setting scifi, setting anime and visual pixel, while skipping skill tree progression

Join the heroes of Avalice as they face their greatest challenge yet! An ancient terror has emerged from the depths of the ocean. Merga, a water dragon from Avalice's oldest and deadliest war, has been freed from her crystal prison as a consequence of the Kingdom Stone's destruction.

Genre100Combat100Game mode100Tone100Visuals57
Sunblaze
PlatformerPuzzle-Platformer
SoloMeleeHardcoreCozyNarrative2D
Steam👍 91%· 466OC75· 12
Year 2021Dev Games From Earth · Bonus Stage PublishingPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and adventure storytelling

≠ Stands apart with setting scifi and visual pixel, while skipping skill tree progression

”Whose blood is that on the walls?” -Josie Do you think you’ve got what it takes to be an actual superhero? Well, then you need to help Josie to beat the superhero training simulator, and to become the hero our world needs!

Genre100Combat100Game mode100Tone100Visuals65
#3Will You Snail?
Will You Snail?
PlatformerPuzzle-Platformer
SoloMeleeHardcoreNarrativeCozy2D
Steam👍 97%· 2.8KMC82
Year 2022Dev Jonas TyrollerPlaytime ~4hOn PC · PS · Xbox

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design

≠ Where it differs: brings deep simulation and exploration and discovery, while skipping skill tree progression

Dear humans, I wanted to let you know that I am better than you. You are all doomed and this game is a celebration of my superiority.Why should you play this? To entertain me. I made this game for for MY personal entertainment... Oh come on, don't worry... I'll totally make you feel like you stand a chance. Humans get frustrated so easily... pathetic.What is this game?

Where it drifts furthest from Gimmick! 2: progression.

Genre100Combat100Game mode100Tone100Visuals100Progression0
Celeste
PlatformerPuzzle-Platformer
SoloMeleeHardcoreNarrativeCozy2D
Steam👍 97%· 141KRAWG👍 88%· 1.7KMC91IGDB91· 10OC92· 74
Year 2018Dev Matt Makes GamesPlaytime ~6hOn PC · PS · Xbox

✓ Both are puzzle-platformers — sharing precision platforming, adventure storytelling and puzzle design

≠ Stands apart with fantasy world, exploration and discovery and visual pixel, while skipping skill tree progression

Celeste is a platformer about climbing a mountain, from the creators of TowerFall. Explore a sprawling mountain with over 500 levels bursting with secrets, across 8 unique areas. Unlock a hardcore Remix for each area, with completely new levels that will push your climbing skills to the limit.

Where it drifts furthest from Gimmick! 2: progression.

Genre100Combat100Game mode100Tone100Visuals56Progression0
Freedom Planet
PlatformerPuzzle-Platformer
SoloMeleeHardcoreCozyNarrative2D
Steam👍 95%· 4.9KRAWG👍 77%· 77MC81IGDB82· 7OC81· 45
Year 2014Dev GalaxyTrail · MarvelousPlaytime ~4hOn PC · PS · Apple Macintosh

✓ Fits the puzzle-platformers cluster, with precision platforming, adventure storytelling and puzzle design

≠ Stands apart with fantasy world, setting scifi and setting space, while skipping skill tree progression

Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force.

Where it drifts furthest from Gimmick! 2: progression.

It predates Gimmick! 2 by 10 years, with what that implies technically.

Genre100Combat100Game mode100Tone100Visuals67Progression0
Snake Pass
PlatformerPuzzle-Platformer
SoloMeleeHardcoreCozyNarrative
Steam👍 80%· 3.3KIGDB72· 12OC74· 90
Year 2017Dev Sumo DigitalOn PS4 · PC · Xbox

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design

≠ Its own twist: deep simulation, vibe casual and exploration and discovery, while skipping skill tree progression

Where it drifts furthest from Gimmick! 2: progression and visuals.

On reception: its Steam reviews are mostly positive, against very positive for Gimmick! 2.

Genre100Combat100Game mode100Tone85Progression0Visuals0
Zup! X
PlatformerPuzzle-Platformer
SoloNarrativeCozyHardcore2D
Steam👍 96%· 6.8KRAWG👍 28%· 28
Year 2018Dev Quiet RiverPlaytime ~2hOn PC

✓ Both are puzzle-platformers — sharing precision platforming, puzzle design and adventure storytelling

≠ Its own twist: horror tension, vibe casual and vibe relaxing, while skipping melee combat

Minimal physical puzzle with explosions. The player's goal to keep the blue ball on the platform for 3 seconds in order to pass the level. ▪ 60+ Levels ▪ 2880 Achievements "Zup!" powered by Clickteam Fusion 2.

Where it drifts furthest from Gimmick! 2: progression.

Genre100Game mode100Visuals100Tone68Progression0
Braid
PlatformerPuzzle-Platformer
SoloNarrativeHardcore2DFantasy
Steam👍 93%· 9.9KIGDB87· 3
Year 2008Dev Number None Inc.On PlayStation 3 · Linux · PC

✓ Same family of puzzle-platformers: precision platforming, puzzle design and adventure storytelling

≠ Where it differs: brings fantasy world, while skipping cozy, relaxing feel

It predates Gimmick! 2 by 16 years, with what that implies technically.

Genre100Game mode100Visuals100Tone70
Thomas Was Alone
PlatformerPuzzle-Platformer
SoloNarrativeHardcore2DCasual
Steam👍 94%· 9.4KIGDB76· 8
Year 2012Dev Bithell GamesOn PlayStation 3 · PS4 · Linux

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and adventure storytelling

≠ Stands apart with vibe casual, linear, story-driven structure and setting scifi, while skipping cozy, relaxing feel

It predates Gimmick! 2 by 12 years, with what that implies technically.

Genre100Game mode100Visuals100Tone68
The Bridge
PlatformerPuzzle-Platformer
SoloNarrativeHardcore2DCasual
Steam👍 87%· 4.3KIGDB69· 5OC73· 17
Year 2013Dev Ty Taylor & Mario Castañeda · The Quantum Astrophysicists GuildOn PlayStation 3 · PS4 · Linux

✓ Same family of puzzle-platformers: precision platforming, puzzle design and adventure storytelling

≠ Where it differs: brings vibe casual, dark, oppressive atmosphere and fantasy world, while skipping cozy, relaxing feel

It predates Gimmick! 2 by 11 years, with what that implies technically.

Genre100Game mode100Visuals100Tone58
Save the Ninja Clan
PlatformerPuzzle-Platformer
SoloMeleeHardcore2DDark
Steam👍 91%· 112IGDB74· 2
Year 2017Dev Sometimes YouPlaytime ~3hOn PC · PS · Xbox

✓ Same family of puzzle-platformers: precision platforming, adventure storytelling and puzzle design

≠ Stands apart with dark, oppressive atmosphere, while skipping cozy, relaxing feel

SummarySave the Ninja Clan is a platformer for casual players as well as speed runners. There are two ways to play this game: play through the normal story mode or find secrets/"bugs" in the game to annoy the Game Manager watching. StoryAn evil ninja kidnapped your friends.

Where it drifts furthest from Gimmick! 2: tone.

Genre100Combat100Game mode100Visuals100Tone40
#12Geometry Dash
Geometry Dash
PlatformerPuzzle-Platformer
SoloMeleeHardcoreSkill Tree2D
Steam👍 93%· 593KRAWG👍 78%· 321
Year 2013Dev RobTop GamesPlaytime ~5hOn PC · iOS · Android

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and punishing difficulty

≠ Stands apart with vibe casual and setting scifi, while skipping adventure storytelling

Jump and fly your way through danger in this rhythm-based action platformer! Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.

It predates Gimmick! 2 by 11 years, with what that implies technically.

Genre100Combat100Game mode100Progression100Visuals100Tone59
10 Second Ninja
PlatformerPuzzle-Platformer
SoloMeleeHardcore2D
Steam👍 85%· 777RAWG👍 31%· 26MC72IGDB80· 2OC70· 10
Year 2014Dev Four Circle Interactive · MastertronicPlaytime ~2hOn PC · Apple Macintosh

✓ Nearly identical: precision platforming, puzzle design and punishing difficulty.

≠ Missing: adventure storytelling.

Ninjas are cool, this is an established fact of the universe. Nazi Robots from space are not cool, they are the complete opposite of cool, and Robot Hitler is out to get you, the world's first ninja. You have 10 seconds to destroy all Nazi Robots in your vicinity. IT. IS. ON.

It predates Gimmick! 2 by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone50
No Time
PlatformerPuzzle-Platformer
SoloHardcoreCasual
Steam👍 76%· 123
Year 2017Dev ErayTekPlaytime ~4hOn PC

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and punishing difficulty

≠ Its own twist: vibe casual, while skipping adventure storytelling

Time in Time Time in Time is a side scroller puzzle-platformer game where you control platforms and other functionals with timers. Each functional connected to a unique timer, basically functionals will run X seconds later after you spend X seconds on timers. You will start with specific seconds for each level and must spend your seconds wisely..

Where it drifts furthest from Gimmick! 2: tone.

On reception: its Steam reviews are mostly positive, against very positive for Gimmick! 2.

Genre100Game mode100Tone48

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