
✓ Fits the action JRPGs cluster, with deep RPG systems, JRPG narrative and systems and adventure storytelling
≠ Its own twist: action RPG combat, punishing difficulty and loot and gear systems, while skipping Metroidvania exploration
700 years before the events of Ys I & II, the land of Ys was on the brink of destruction. Demons came in droves and forced the twin Goddesses who ruled the land to whisk their subjects away from the surface, into the safe embrace of the clouds. The demons were persistent, however, erecting a massive tower in pursuit.
Where it drifts furthest from Gestalt: Steam & Cinder: tone and visuals.
It predates Gestalt: Steam & Cinder by 18 years, with what that implies technically.




































