
✓ Fits the isometric Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: MMO world and community, horror tension and horror setting, while skipping visual topdown
Path of Exile is inspired by Diablo II and follows it basically in most of the aspects. Randomly filled pre-set of locations, heavy grind and a possibility of replaying most of the areas leaves us with only one possible outcome. Players wake up on grim shores of Wraeclast.
It predates Dragonkin: The Banished by 13 years, with what that implies technically.
















