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Dragon's Lair

15 Games like Dragon's Lair on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 36 games similar to Dragon's Lair down to the 15 that fit the “PlayStation” category. Deathtrap Dungeon, The Deadly Tower of Monsters and STAR WARS Jedi: Fallen Order™ top the list, ranked by affinity and similarity score to Dragon's Lair.

iRank69/ 100

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GenreAdventureSubgenreAction-Adventure
Tags
CasualHardcoreSolo
Year 1983Dev Advanced Microcomputer Systems
Stores

Quick answer

Within the “PlayStation” category, the closest game to Dragon's Lair is Deathtrap Dungeon — scoring 62/100 on our similarity scale. The Deadly Tower of Monsters and STAR WARS Jedi: Fallen Order™ follow close behind.

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The best games like Dragon's Lair on PlayStation

15 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Dragon's Lair. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Deathtrap Dungeon
Deathtrap Dungeon
AdventureAction-Adventure
SoloMeleeFantasyThird PersonMagic
Steam👍 51%· 209RAWG👍 37%· 27
Year 1998Dev Branching Narrative · Square EnixPlaytime ~1hOn PC · PS

✓ Like Dragon's Lair, it's known for adventure storytelling, melee combat and fantasy world

≠ Stands apart with combat magic, ranged combat and historical setting, while skipping vibe casual

Hear ye, hear ye! The Honorable Baron Sukumvit has offered a prize worth 10,000 gold pieces to the first to survive his dungeon. As an added bonus the Baron has agreed to graciously step down from his position of absolute power and leave the town of Fang to rule itself as it sees fit.

Where it drifts furthest from Dragon's Lair: setting.

On reception: its Steam reviews are mixed, against mostly positive for Dragon's Lair.

Released 15 years after Dragon's Lair.

Genre100Game mode100Visuals100Combat57Setting33
The Deadly Tower of Monsters
AdventureAction-Adventure
SoloMeleeMultiplayerCo-opSci-Fi
Steam👍 89%· 1.4KIGDB75· 5OC71· 30
Year 2016Dev ACE Team · AtlusOn PS4 · PC

✓ Like Dragon's Lair, it's known for adventure storytelling, melee combat and single-player focus

≠ Where it differs: brings shooter, setting scifi and multiplayer gameplay, while skipping vibe casual

Where it drifts furthest from Dragon's Lair: setting and visuals.

Released 33 years after Dragon's Lair.

Genre100Combat100Game mode35Setting0Visuals0
STAR WARS Jedi: Fallen Order™
AdventureMetroidvania
SoloMeleeHardcoreFantasyThird Person
Steam👍 88%· 172KRAWG👍 85%· 2.3KMC80IGDB83· 13OC82· 176
Year 2019Dev Respawn Entertainment · Electronic ArtsPlaytime ~8hOn PC · PS · Xbox

✓ Like Dragon's Lair, it's known for adventure storytelling, punishing difficulty and melee combat

≠ Stands apart with Metroidvania exploration, action RPG combat and deep RPG systems, while skipping vibe casual

Cal Kestis—one of the last surviving members of the Jedi Order after the purge of Order 66—is now a Padawan on the run. Star Wars Jedi: Fallen Order is an action-adventure game set after Star Wars: Episode III — Revenge of the Sith™.

Where it drifts furthest from Dragon's Lair: setting.

Released 36 years after Dragon's Lair.

Combat100Game mode100Visuals100Tone53Genre50Setting27
La-Mulana
AdventureMetroidvania
SoloMeleeHardcoreFantasyOpen World
Steam👍 80%· 2.6KRAWG👍 64%· 70MC80OC80· 11
Year 2012Dev NIGORO · AGM PLAYISMPlaytime ~3hOn PC · PS · Xbox

✓ Like Dragon's Lair, it's known for adventure storytelling, punishing difficulty and melee combat

≠ Where it differs: brings Metroidvania exploration, precision platforming and puzzle design, while skipping vibe casual

In La-Mulana, the player assumes the role of an adventurer archeologist and explores the ruins of a forgotten ancient civilization. ###Plot The game follows an archeologist named Lemeza Kosugi. He continues the research of the lost city of La-Mulana that was started by his father Shorn.

Where it drifts furthest from Dragon's Lair: visuals.

Released 29 years after Dragon's Lair.

Combat100Game mode100Tone64Setting52Genre50Visuals0
Wonder Boy: The Dragon's Trap
AdventureMetroidvania
SoloMeleeHardcoreFantasyCozy
Steam👍 85%· 2.6KIGDB82· 13OC79· 82
Year 2017Dev Lizardcube · DotEmuOn PS4 · Linux · Android

✓ Shared with Dragon's Lair: adventure storytelling, punishing difficulty and melee combat

≠ Stands apart with Metroidvania exploration, precision platforming and cozy, relaxing feel, while skipping vibe casual

Where it drifts furthest from Dragon's Lair: visuals and tone.

Released 34 years after Dragon's Lair.

Combat100Game mode100Setting54Genre50Tone41Visuals0
The Messenger
AdventureMetroidvania
SoloMeleeHardcoreExplorationPixel Art
Steam👍 93%· 13KRAWG👍 87%· 334MC84IGDB87· 8OC86· 81
Year 2018Dev Sabotage · Devolver DigitalPlaytime ~6hOn PC · PS · Xbox

✓ Shared with Dragon's Lair: adventure storytelling, punishing difficulty and melee combat

≠ Stands apart with Metroidvania exploration, precision platforming and exploration and discovery, while skipping vibe casual

The game moves between 8-bit and 16-bit art styles, allowing the player to move between the two by going forward or backwards in time. As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival.

Where it drifts furthest from Dragon's Lair: visuals.

Released 35 years after Dragon's Lair.

Combat100Game mode100Tone56Genre50Visuals0
Rogue Legacy 2
AdventureMetroidvania
SoloMeleeHardcoreProceduralExploration
Steam👍 91%· 15KIGDB91· 6OC89· 71
Year 2022Dev Cellar Door GamesOn Xbox · PS4 · PC

✓ If you enjoyed Dragon's Lair, expect adventure storytelling, punishing difficulty and melee combat

≠ Stands apart with Metroidvania exploration, deep RPG systems and precision platforming, while skipping vibe casual

Where it drifts furthest from Dragon's Lair: visuals.

Released 39 years after Dragon's Lair.

Combat100Game mode100Tone52Genre50Visuals0
SteamWorld Dig 2
AdventureMetroidvania
SoloMeleeCasualSci-FiHistorical
Steam👍 95%· 8.9KRAWG👍 86%· 433MC88IGDB89· 11OC88· 84
Year 2017Dev Image & FormPlaytime ~5hOn PC · PS · Xbox

✓ If you enjoyed Dragon's Lair, expect adventure storytelling, vibe casual and melee combat

≠ Stands apart with Metroidvania exploration, precision platforming and puzzle design, while skipping punishing difficulty

In SteamWorld Dig 2, you step into the boots of Dorothy, a steambot once robbed of her dear friend – now driven by the hunger for answers. Buckle up, grab your gear, and get ready to dig into the highly anticipated sequel to the original SteamWorld Dig!

Where it drifts furthest from Dragon's Lair: setting and visuals.

Released 34 years after Dragon's Lair.

Combat100Game mode100Tone67Genre50Setting0Visuals0
SteamWorld Dig
AdventureMetroidvania
SoloMeleeCasualSci-FiHistorical
Steam👍 94%· 11KIGDB81· 8OC82· 45
Year 2013Dev Image & FormOn PS4 · Linux · PC

✓ If you enjoyed Dragon's Lair, expect adventure storytelling, vibe casual and melee combat

≠ Where it differs: brings Metroidvania exploration, precision platforming and puzzle design, while skipping punishing difficulty

Where it drifts furthest from Dragon's Lair: setting and visuals.

Released 30 years after Dragon's Lair.

Combat100Game mode100Tone67Genre50Setting0Visuals0
#10Thank Goodness You're Here!
Thank Goodness You're Here!
AdventureOpen World Action-Adventure
SoloCasualCartoonNarrativeOpen World
Steam👍 96%· 8.0KRAWG👍 87%· 50IGDB90· 3OC84· 62
Year 2024Dev Coal Supper · PanicPlaytime ~3hOn PC · PS · Xbox

✓ If you enjoyed Dragon's Lair, expect adventure storytelling, vibe casual and setting cartoon

≠ Where it differs: brings puzzle design, precision platforming and strong narrative focus, while skipping punishing difficulty

Thank Goodness You're Here! is an absurd comedy slapformer set in the bizarre Northern English town of Barnsworth.

Where it drifts furthest from Dragon's Lair: visuals.

Released 41 years after Dragon's Lair.

Game mode100Setting79Tone68Genre50Visuals0
Batman: The Enemy Within
AdventureNarrative Adventure
SoloMeleeThird PersonNarrativeDark
Steam👍 92%· 10KIGDB76· 2
Year 2017Dev Telltale GamesOn PS4 · Android · PC

✓ Like Dragon's Lair, it's known for adventure storytelling, melee combat and single-player focus

≠ Where it differs: brings puzzle design, visual novel storytelling and strong narrative focus, while skipping vibe casual

Where it drifts furthest from Dragon's Lair: tone.

Released 34 years after Dragon's Lair.

Combat100Game mode100Visuals100Genre50Tone0
Batman: The Enemy Within - The Telltale Series
AdventureNarrative Adventure
SoloMeleeThird PersonNarrativeDark
Steam👍 88%· 18KRAWG👍 72%· 432MC79IGDB75· 13
Year 2016Dev Telltale GamesPlaytime ~9hOn PC · PS · Xbox

✓ If you enjoyed Dragon's Lair, expect adventure storytelling, melee combat and single-player focus

≠ Where it differs: brings puzzle design, visual novel storytelling and strong narrative focus, while skipping vibe casual

Batman: The Enemy Within, 2017, is an episodic point-and-click graphic adventure video game, a sequel to 2016's Batman: The Telltale Series.

Where it drifts furthest from Dragon's Lair: tone.

Released 33 years after Dragon's Lair.

Combat100Game mode100Visuals100Genre50Tone0
One Finger Death Punch 2
AdventureAction-Adventure
SoloMeleeCasualDark2D
Steam👍 96%· 4.5KRAWG👍 83%· 52MC81OC84· 25
Year 2019Dev Silver Dollar GamesPlaytime ~3hOn PC · PS · Xbox

✓ Shared with Dragon's Lair: vibe casual, melee combat and single-player focus

≠ Its own twist: fighting mechanics, dark, oppressive atmosphere and visual 2d, while skipping adventure storytelling

DEMO LAUNCHES FEBRUARY 11 Demo link will be activated on February 11th. You're surrounded, outnumbered and have to use any weapon you can get your hands on to dismantle your opponents in a flurry of kung fu. That's the essence of OFDP2, the world's fastest brawler.

Where it drifts furthest from Dragon's Lair: visuals.

Released 36 years after Dragon's Lair.

Genre100Combat100Game mode100Tone67Visuals0
Worms W.M.D
AdventureAction-Adventure
SoloMeleeCasualMultiplayerOffline
Steam👍 85%· 15KIGDB79· 14OC78· 82
Year 2016Dev Team17On PS4 · Linux · PC

✓ If you enjoyed Dragon's Lair, expect vibe casual, melee combat and single-player focus

≠ Where it differs: brings turn-based strategy, shooter and first-person shooting, while skipping adventure storytelling

Where it drifts furthest from Dragon's Lair: visuals and game mode.

Released 33 years after Dragon's Lair.

Genre100Tone67Combat63Game mode30Visuals0
Port Royale 3
AdventureOpen World Action-Adventure
SoloMeleeOpen WorldHistoricalManagement
Steam👍 74%· 1.6KRAWG👍 33%· 42MC55
Year 2012Dev Kalypso MediaPlaytime ~4hOn PC · PS · Xbox

✓ Like Dragon's Lair, it's known for melee combat and single-player focus

≠ Where it differs: brings deep simulation, open world exploration and historical setting, while skipping adventure storytelling

The Caribbean, in the turbulent 17th Century. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. And there you are, a young sea captain whose only goal is to become the most powerful man in the New World.

Where it drifts furthest from Dragon's Lair: setting.

Released 29 years after Dragon's Lair.

Combat100Game mode100Genre50Setting0

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