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Deadzone: Rogue

19 FPS games like Deadzone: Rogue that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 35 games similar to Deadzone: Rogue down to the 19 that fit the “FPS” category. Straimium Immortaly, Neon Curves Racing and Noita top the list, ranked by affinity and similarity score to Deadzone: Rogue.

iRank79/ 100

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GenreRPGSubgenreLooter Shooter
Tags
NarrativeDarkCo-opOnline
Year 2025Dev Prophecy Games

Quick answer

Within the “FPS” category, the closest game to Deadzone: Rogue is Straimium Immortaly — scoring 61/100 on our similarity scale. Neon Curves Racing and Noita follow close behind.

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The best fPS games like Deadzone: Rogue

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Deadzone: Rogue. Each one has been evaluated across 21 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Straimium Immortaly
Straimium Immortaly
RPGLooter Shooter
SoloMeleeNarrativeProceduralSci-FiExplorationLoot
Steam👍 90%· 173
Year 2016Dev Anthony Case · CaiyswarePlaytime ~3hOn PC · PS · Xbox

✓ Both are looter shooters — sharing deep RPG systems, roguelike runs and shooter

≠ Its own twist: precision platforming, adventure storytelling and punishing difficulty, while skipping horror tension

Straimium Immortaly is a shmup roguelike dungeoncrawler. Explore the butts-hard procedurally generated Cubicus battling beasties, looting endless item and weapon upgrades and defeating huge boss meanies in your vengeful quest to eradicate the Queeni Emperess.

Where it drifts furthest from Deadzone: Rogue: visuals and game mode.

It predates Deadzone: Rogue by 9 years, with what that implies technically.

Genre100World100Progression100Combat54Setting39Tone35
Neon Curves Racing
RPGLooter Shooter
SoloMeleeProceduralLootExploration
Steam👍 86%· 24KRAWG👍 52%· 142MC78IGDB90· 1
Year 2020Dev Veewo Games · Team17 DigitalPlaytime ~4hOn PC · PS · Xbox

✓ Same family of looter shooters: deep RPG systems, roguelike runs and shooter

≠ Its own twist: precision platforming, adventure storytelling and punishing difficulty, while skipping horror tension

Neon Abyss is a frantic roguelike action platformer features unlimited item synergies and unique dungeon evolving system. Each of your raids diversifies the dungeon experience and every choice you make alters the ruleset of the dungeon.

Where it drifts furthest from Deadzone: Rogue: tone and setting.

Genre100World100Progression84Combat54Game mode22Tone0
Noita
RPGLooter Shooter
SoloMeleeProceduralExplorationLoot
Steam👍 95%· 87KRAWG👍 78%· 296MC76IGDB81· 2OC79· 21
Year 2020Dev Nolla GamesPlaytime ~3hOn PC

✓ Fits the looter shooters cluster, with deep RPG systems, roguelike runs and shooter

≠ Stands apart with deep simulation, adventure storytelling and sandbox freedom, while skipping horror tension

Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself. Explore a variety of environments ranging from coal mines to freezing wastelands while delving deeper in search for unknown mysteries.

Where it drifts furthest from Deadzone: Rogue: tone and setting.

Genre100Progression81World60Combat45Game mode21Tone0
#4Killing Floor 2
Killing Floor 2
RPGAction RPGFirst-Person ARPG
MultiplayerCo-opOnlineSoloMeleeDarkNarrativeHorrorPost-ApocalypticSci-FiFirst Person
Steam👍 88%· 129KIGDB81· 13OC78· 62
Year 2016Dev Tripwire Interactive · Iceberg InteractiveOn PS4 · PC · Xbox

✓ Shared with Deadzone: Rogue: deep RPG systems, shooter and first-person shooting

≠ Stands apart with action RPG combat, survival mechanics and skill tree progression, while skipping roguelike runs

Where it drifts furthest from Deadzone: Rogue: progression.

It predates Deadzone: Rogue by 9 years, with what that implies technically.

Combat100Game mode100Tone100Setting100Visuals67Genre50
Warhammer: End Times - Vermintide
RPGAction RPGFirst-Person ARPG
Co-opOnlineSoloMultiplayerMeleeDarkNarrativePost-ApocalypticHorrorLootFirst Person
Steam👍 80%· 21KIGDB80· 8OC77· 45
Year 2015Dev FatsharkOn PS4 · PC · Xbox

✓ Like Deadzone: Rogue, it's known for deep RPG systems, shooter and first-person shooting

≠ Stands apart with action RPG combat, adventure storytelling and survival mechanics, while skipping roguelike runs

On reception: its Steam reviews are mostly positive, against very positive for Deadzone: Rogue.

It predates Deadzone: Rogue by 10 years, with what that implies technically.

Combat100Game mode100Tone100Setting65Visuals65Genre50
Remnant: From the Ashes
RPGAction RPGSoulslike
SoloMultiplayerCo-opOnlineMeleeDarkNarrativeProceduralPost-ApocalypticHorror
Steam👍 84%· 57KIGDB76· 14OC78· 103
Year 2019Dev Gunfire Games · Perfect World EntertainmentOn Xbox · PS4 · PC

✓ If you enjoyed Deadzone: Rogue, expect deep RPG systems, shooter and first-person shooting

≠ Its own twist: action RPG combat, third-person shooting and adventure storytelling, while skipping roguelike runs

Where it drifts furthest from Deadzone: Rogue: visuals.

Combat100Game mode100World100Setting69Tone59Genre50
Remnant II
RPGAction RPGSoulslike
Co-opSoloMultiplayerOnlineMeleeDarkNarrativePost-ApocalypticHorrorLoot
Steam👍 82%· 67KIGDB84· 6OC82· 117
Year 2023Dev Gunfire Games · Gearbox PublishingOn Xbox · PC · PS5

✓ Shared with Deadzone: Rogue: deep RPG systems, shooter and first-person shooting

≠ Where it differs: brings action RPG combat, adventure storytelling and third-person shooting, while skipping roguelike runs

Where it drifts furthest from Deadzone: Rogue: visuals.

Combat100Game mode100Setting74Tone66Progression57Genre50
Mass Effect 3
RPGAction RPGThird-Person ARPG
SoloMultiplayerCo-opOnlineMeleeNarrativeDarkSci-Fi
Steam👍 76%· 2.7KIGDB91· 14
Year 2012Dev BioWare · Electronic ArtsOn PlayStation 3 · PC

✓ If you enjoyed Deadzone: Rogue, expect deep RPG systems, shooter and first-person shooting

≠ Its own twist: action RPG combat, third-person shooting and adventure storytelling, while skipping horror tension

Where it drifts furthest from Deadzone: Rogue: progression and visuals.

On reception: its Steam reviews are mostly positive, against very positive for Deadzone: Rogue.

It predates Deadzone: Rogue by 13 years, with what that implies technically.

Combat100Game mode100Tone100Genre50Setting33Progression0
Warhammer 40,000: Darktide
RPGAction RPGFirst-Person ARPG
Co-opSoloMultiplayerMeleeDarkNarrativeHorrorFirst Person
Steam👍 71%· 132KIGDB78· 5OC75· 80
Year 2022Dev FatsharkOn Xbox · PC · PS5

✓ Shared with Deadzone: Rogue: deep RPG systems, horror tension and shooter

≠ Where it differs: brings action RPG combat, adventure storytelling and fantasy world, while skipping roguelike runs

Where it drifts furthest from Deadzone: Rogue: progression and setting.

On reception: its Steam reviews are mostly positive, against very positive for Deadzone: Rogue.

Combat100Tone100Game mode76Visuals66Genre50Setting42
#10Shadow Warrior 2
Shadow Warrior 2
RPGLooter Shooter
SoloMultiplayerCo-opMeleeDarkProceduralHorrorSci-FiLootExplorationFirst Person
Steam👍 87%· 28KRAWG👍 61%· 608MC78IGDB78· 17OC77· 80
Year 2016Dev Devolver DigitalPlaytime ~5hOn PC · PS · Xbox

✓ Same family of looter shooters: deep RPG systems, first-person shooting and shooter

≠ Its own twist: adventure storytelling, puzzle design and action RPG combat, while skipping roguelike runs

Fast melee-and-guns combat with a genuinely good katana feel, built around procedurally assembled open levels and four-player co-op. Movement is quick and mobile. The procedural generation is the cost: environments repeat visibly after a few hours, and the loot-driven stat progression sits awkwardly on a game whose shooting is otherwise built on precision.

Where it drifts furthest from Deadzone: Rogue: combat.

It predates Deadzone: Rogue by 9 years, with what that implies technically.

Genre100Progression88World82Game mode77Tone71Setting70
#11Tiny Tina's Wonderlands
Tiny Tina's Wonderlands
RPGLooter Shooter
MultiplayerCo-opSoloOnlineMeleeLootFirst Person3D
Steam👍 71%· 24KIGDB76· 7OC78· 149
Year 2022Dev Gearbox Software · 2K GamesOn Xbox · PS4 · PC

✓ Both are looter shooters — sharing deep RPG systems, shooter and first-person shooting

≠ Stands apart with adventure storytelling, combat magic and fantasy world, while skipping roguelike runs

Borderlands looting with a tabletop-fantasy skin: spells replace grenades, melee matters, and the class system lets you mix two trees. The overworld map is a genuinely different way to move between areas. It is short by series standards, and the endgame collapses into one repeatable dungeon that gets old well before the loot chase does.

Where it drifts furthest from Deadzone: Rogue: setting.

On reception: its Steam reviews are mostly positive, against very positive for Deadzone: Rogue.

Genre100Visuals100Game mode85Combat70Progression61Setting0
Outriders
RPGLooter Shooter
Co-opSoloMultiplayerOnlineMeleeDarkSci-FiPost-ApocalypticLootExploration
Steam👍 67%· 61KIGDB78· 12OC73· 147
Year 2021Dev People Can Fly · Square EnixOn Xbox · PS4 · PC

✓ Fits the looter shooters cluster, with deep RPG systems, shooter and first-person shooting

≠ Its own twist: third-person shooting, adventure storytelling and open world exploration, while skipping roguelike runs

An aggressive cover shooter that punishes hiding: most classes only heal by killing, so the loop pushes you forward constantly. Powers are on short cooldowns and fire often. The gear system is where it frays — endgame tiers scale enemies faster than your build improves, and long stretches come down to rerolling stats rather than playing.

Where it drifts furthest from Deadzone: Rogue: world and visuals.

On reception: its Steam reviews are mixed, against very positive for Deadzone: Rogue.

Genre100Combat100Game mode100Progression92Setting77Tone62
Borderlands
RPGLooter Shooter
SoloMultiplayerCo-opOnlineMeleeDarkSci-FiPost-ApocalypticLootExplorationFirst Person
Steam👍 90%· 32KIGDB80· 8
Year 2009Dev Gearbox Software · 2K GamesOn PlayStation 3 · PC · Mac

✓ Fits the looter shooters cluster, with deep RPG systems, shooter and first-person shooting

≠ Where it differs: brings action RPG combat, adventure storytelling and open world exploration, while skipping roguelike runs

The original loot shooter: four classes, a procedural gun system, and enemies that soak damage until the numbers line up. Co-op is where it makes sense. It shows its age in structure — quests are almost entirely fetch-and-kill, the story is thin, and the last stretch leans hard on repeated arena fights before an underwhelming finish.

Where it drifts furthest from Deadzone: Rogue: world.

It predates Deadzone: Rogue by 16 years, with what that implies technically.

Genre100Combat100Progression89Game mode84Setting80Visuals65
Borderlands: The Pre-Sequel
RPGLooter Shooter
Co-opSoloMultiplayerOnlineMeleeNarrativeSci-FiLootExplorationFirst Person
Steam👍 79%· 43KIGDB76· 15OC74· 53
Year 2014Dev 2K Australia · Aspyr MediaOn PlayStation 3 · PS4 · Linux

✓ Both are looter shooters — sharing deep RPG systems, shooter and first-person shooting

≠ Its own twist: adventure storytelling, action RPG combat and open world exploration, while skipping roguelike runs

Low-gravity movement and oxygen management change the shooting more than expected: fights become vertical and you commit to jumps rather than strafing. Shorter and lighter than the numbered entries. It reuses a lot of assets and enemy types, and the oxygen meter becomes a chore once the novelty of bouncing around the moon wears off.

Where it drifts furthest from Deadzone: Rogue: world and setting.

On reception: its Steam reviews are mostly positive, against very positive for Deadzone: Rogue.

It predates Deadzone: Rogue by 11 years, with what that implies technically.

Genre100Combat100Game mode100Progression89Visuals65Tone53
Borderlands 3
RPGLooter Shooter
SoloCo-opMultiplayerOnlineMeleeNarrativeDarkSci-FiLootExplorationFirst Person
Steam👍 81%· 163KRAWG👍 75%· 976MC83OC81· 143
Year 2019Dev 2K · 2K GamesPlaytime ~11hOn PC · PS · Xbox

✓ Both are looter shooters — sharing deep RPG systems, first-person shooting and shooter

≠ Where it differs: brings adventure storytelling, open world exploration and ranged combat, while skipping roguelike runs

The best-feeling guns in the series by a wide margin — movement is faster, weapons have real mechanical variety, and the four classes branch further than before. Where it drops off is tone: the villains are grating in a way that undercuts the campaign, and several planets pad their length with backtracking through areas you have already cleared.

Where it drifts furthest from Deadzone: Rogue: world and setting.

Genre100Game mode100Tone100Progression100Visuals65Combat53

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