
✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and ranged combat
≠ Where it differs: brings strong narrative focus and vibe casual, while skipping historical setting
Released 21 years after Day of the Tentacle.

Games like Day of the Tentacle · Find similar →
More about this game →We filtered the 47 games similar to Day of the Tentacle down to the 18 that fit the “Mobile” category. Broken Age, 80 Days and Back to the Future: The Game top the list, ranked by affinity and similarity score to Day of the Tentacle.
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Within the “Mobile” category, the closest game to Day of the Tentacle is Broken Age — scoring 78/100 on our similarity scale. 80 Days and Back to the Future: The Game follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Day of the Tentacle. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and ranged combat
≠ Where it differs: brings strong narrative focus and vibe casual, while skipping historical setting
Released 21 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and fantasy world
≠ Where it differs: brings deep RPG systems, visual novel storytelling and strong narrative focus, while skipping ranged combat
Released 21 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and setting scifi
≠ Its own twist: strong narrative focus and visual third person, while skipping ranged combat
Where it drifts furthest from Day of the Tentacle: visuals.
Released 17 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and setting scifi
≠ Stands apart with strong narrative focus, vibe casual and cozy, relaxing feel, while skipping ranged combat
Released 16 years after Day of the Tentacle.

✓ Like Day of the Tentacle, it's known for puzzle design, adventure storytelling and fantasy world
≠ Where it differs: brings strong narrative focus, dark, oppressive atmosphere and vibe casual, while skipping ranged combat
Released 16 years after Day of the Tentacle.

✓ If you enjoyed Day of the Tentacle, expect puzzle design, adventure storytelling and fantasy world
≠ Its own twist: strong narrative focus, vibe relaxing and vibe casual, while skipping ranged combat
Released 23 years after Day of the Tentacle.

✓ If you enjoyed Day of the Tentacle, expect puzzle design, adventure storytelling and fantasy world
≠ Stands apart with deep RPG systems, strong narrative focus and vibe relaxing, while skipping ranged combat
Superbrothers: Sword & Sworcery EP is a pixel art point-and-click quest, split into "sessions." During them, you play as a female Scythian warrior who searches for an ancient book and explores the Caucasus. Accidentally she releases the evil and needs to fix the consequences of her actions.
Where it drifts furthest from Day of the Tentacle: setting.
Released 18 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and fantasy world
≠ Its own twist: horror tension, strong narrative focus and dark, oppressive atmosphere, while skipping ranged combat
Where it drifts furthest from Day of the Tentacle: visuals.
Released 22 years after Day of the Tentacle.

✓ Like Day of the Tentacle, it's known for puzzle design, adventure storytelling and setting scifi
≠ Stands apart with strong narrative focus, while skipping ranged combat
Quest, very close to the original canon of the genre. The game has a minimum of hints, and puzzle solving is often very unobvious. The plot of the game moves forward with the actions of the main character - Rufus, who lives on the planet of Deponia, long ago turned into a dump.
Where it drifts furthest from Day of the Tentacle: setting.
Released 19 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and fantasy world
≠ Stands apart with vibe casual, strong narrative focus and vibe relaxing, while skipping ranged combat
Where it drifts furthest from Day of the Tentacle: setting.
Released 19 years after Day of the Tentacle.

✓ If you enjoyed Day of the Tentacle, expect puzzle design, adventure storytelling and fantasy world
≠ Where it differs: brings vibe casual, strong narrative focus and exploration and discovery, while skipping ranged combat
Designed, developed, and illustrated by Jason Roberts, Gorogoa is a beautiful hand-drawn story suspended inside a completely unique puzzle. Arrange and combine lavishly illustrated panels, each one a separate interactive window into a living game world. Navigate the scene inside each panel.
Where it drifts furthest from Day of the Tentacle: setting.
Released 24 years after Day of the Tentacle.
✓ If you enjoyed Day of the Tentacle, expect puzzle design, adventure storytelling and fantasy world
≠ Where it differs: brings strong narrative focus, while skipping ranged combat
Where it drifts furthest from Day of the Tentacle: setting.
Released 17 years after Day of the Tentacle.

✓ Shared with Day of the Tentacle: puzzle design, adventure storytelling and fantasy world
≠ Where it differs: brings strong narrative focus, vibe casual and setting cartoon, while skipping ranged combat
Where it drifts furthest from Day of the Tentacle: setting.
Released 29 years after Day of the Tentacle.
The full catalog of games sharing gameplay DNA with Day of the Tentacle, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.