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Day of Defeat: Source

20 Games like Day of Defeat: Source on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Day of Defeat: Source down to the 20 that fit the “Xbox” category. Call of Duty Warchest, Call of Duty (2003) and Toy Soldiers top the list, ranked by affinity and similarity score to Day of Defeat: Source.

iRank85/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
Multiplayer
Year 2005Dev Valve
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Quick answer

Within the “Xbox” category, the closest game to Day of Defeat: Source is Call of Duty Warchest — scoring 77/100 on our similarity scale. Call of Duty (2003) and Toy Soldiers follow close behind.

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The best games like Day of Defeat: Source on Xbox

20 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Day of Defeat: Source. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Call of Duty Warchest
Call of Duty Warchest
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 95%· 7.6KRAWG👍 91%· 937MC91IGDB87· 3
Year 2003Dev Infinity Ward · AspyrPlaytime ~6hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Stands apart with strong narrative focus, linear, story-driven structure and ranged combat, while skipping skill tree progression

The original 2003 shooter that set the series template: squad-based World War II set pieces where scripted allies shout over each other and the war feels like it is happening around you rather than to you alone. The scripting is also its age showing — allied AI mostly exists to point at objectives, and the Volga River section on the hardest difficulty is a notorious wall.

Genre100Setting100Visuals100Game mode78Combat71
Call of Duty (2003)
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 95%· 7.6KRAWG👍 91%· 937MC91IGDB87· 3
Year 2003Dev Infinity Ward · AspyrPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Its own twist: strong narrative focus, linear, story-driven structure and ranged combat, while skipping skill tree progression

Call of Duty is a World War II first-person shooter developed by Infinity Ward. It is the first game in the series by the same name. ###Plot During the game's singleplayer campaign, the players take control of three soldiers from different armies: Joey Martin from the U.S.

Genre100Setting100Visuals100Game mode78Combat71
#3Toy Soldiers
Toy Soldiers
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalSolo
Steam👍 89%· 1.5KRAWG👍 63%· 62MC71IGDB80· 1
Year 2010Dev Signal Studios · Microsoft StudiosPlaytime ~1hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings tower defense planning, deep simulation and real-time strategy, while skipping skill tree progression

The Xbox LIVE® Arcade smash hit Toy Soldiers comes to PC! Toy Soldiers is an action-packed strategy-based game in which players command antique WWI toy soldiers vying for control of the trench-filled battlefields of Europe.

Where it drifts furthest from Day of Defeat: Source: visuals.

Released 5 years after Day of Defeat: Source.

Genre100Combat100Setting100Game mode77Visuals0
Ace Combat 7: Skies Unknown
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 88%· 55KIGDB81· 12OC81· 130
Year 2019Dev Project Aces · Bandai Namco EntertainmentOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Its own twist: deep simulation, strong narrative focus and setting scifi, while skipping skill tree progression

Released 14 years after Day of Defeat: Source.

Genre100Combat100Setting74Game mode52Visuals52
Call of Duty 2
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 94%· 11KRAWG👍 92%· 952MC86IGDB84· 4
Year 2005Dev Infinity Ward · AspyrPlaytime ~3hOn PC · Xbox · iOS

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings strong narrative focus, ranged combat and single-player focus, while skipping skill tree progression

The 2005 sequel that fixed the formula: regenerating health instead of medkits, smoke grenades that actually mattered, and three campaigns across the Eastern Front, North Africa and Normandy. It is a landmark and still readable today. It is also very much of its time — corridor pacing, endlessly respawning enemies until you push the trigger line, and a difficulty that turns punishing on the top setting.

Genre100Setting100Visuals100Combat73Game mode59
Hell Let Loose
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 82%· 147KRAWG👍 60%· 91MC77IGDB75· 2OC76· 29
Year 2019Dev Black Matter · Team17 DigitalPlaytime ~4hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Where it differs: brings deep simulation, dark, oppressive atmosphere and ranged combat, while skipping skill tree progression

You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fuelling the frontlines, being a cog in the machine of colossal combined arms warfare.

Released 14 years after Day of Defeat: Source.

Genre100Setting100Visuals100Combat71Game mode55
Wolfenstein: The Old Blood
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 90%· 23KIGDB76· 15OC78· 84
Year 2015Dev MachineGames · Bethesda SoftworksOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, horror tension and dark, oppressive atmosphere, while skipping skill tree progression

Released 10 years after Day of Defeat: Source.

Genre100Visuals100Combat75Game mode67Setting51
STAR WARS™ Republic Commando™
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 96%· 17KRAWG👍 88%· 530MC78IGDB81· 5OC70· 23
Year 2005Dev LucasArts Entertainment · Disney InteractivePlaytime ~1hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, strong narrative focus and ranged combat, while skipping skill tree progression

The game is set in the Star Wars universe during the Old Republic era. The player assumes the role of a Republic commando who leads his group of four Clone troopers, the Delta Squad, through various military missions.

Genre100Visuals100Combat71Game mode69Setting50
Titanfall 2
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 96%· 280KIGDB89· 23OC87· 140
Year 2016Dev Respawn Entertainment · Electronic ArtsOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and setting scifi, while skipping skill tree progression

Where it drifts furthest from Day of Defeat: Source: game mode.

Released 11 years after Day of Defeat: Source.

Genre100Combat100Visuals100Setting67Game mode40
Call of Duty: WWII
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 70%· 46KIGDB75· 18OC78· 155
Year 2017Dev Sledgehammer Games · ActivisionOn PS4 · PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with dark, oppressive atmosphere, strong narrative focus and horror setting, while skipping skill tree progression

Where it drifts furthest from Day of Defeat: Source: game mode.

On reception: its Steam reviews are mostly positive, against very positive for Day of Defeat: Source.

Released 12 years after Day of Defeat: Source.

Genre100Combat100Visuals100Setting72Game mode37
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings dark, oppressive atmosphere, strong narrative focus and ranged combat, while skipping skill tree progression

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Released 5 years after Day of Defeat: Source.

Genre100Visuals100Combat72Setting65Game mode57
Rainbow Six Siege
ShooterFPSTactical FPS
MultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 82%· 1.5MIGDB74· 18
Year 2015Dev Ubisoft Montreal · Ubisoft EntertainmentOn Xbox · PS4 · PC

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Where it differs: brings competitive edge, punishing difficulty and co op, while skipping skill tree progression

Where it drifts furthest from Day of Defeat: Source: game mode.

Released 10 years after Day of Defeat: Source.

Genre100Combat100Setting100Visuals86Game mode27
Counter-Strike
ShooterFPSTactical FPS
MultiplayerMeleeTacticalFirst PersonPvP
Steam👍 97%· 260KRAWG👍 82%· 1.7KMC88IGDB70· 2
Year 2000Dev Valve Software · ValvePlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings competitive edge, ranged combat and PvP competition, while skipping historical setting

The mod that defined competitive shooters: one life per round, an economy that punishes losing streaks, and maps whose angles are still being argued about. Movement and recoil are entirely learned skills. It is unforgiving to newcomers — no regeneration, no respawn, and a skill floor that assumes hundreds of hours before you stop being a liability.

Genre100Visuals100Game mode76Combat72
#14XDefiant
XDefiant
ShooterFPSTactical FPS
MultiplayerTacticalFirst PersonFree to Play
IGDB60· 1OC70· 45
Year 2024Dev Ubisoft San Francisco · Ubisoft EntertainmentOn Xbox · PC · PS5

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Its own twist: free to play, while skipping melee combat

Released 19 years after Day of Defeat: Source.

Genre100Game mode100Visuals100Combat82
Doom Eternal
ShooterFPSTactical FPS
MultiplayerMeleeTacticalFirst PersonSolo
Steam👍 91%· 215KIGDB86· 14OC89· 211
Year 2020Dev id Software · Bethesda SoftworksOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Its own twist: adventure storytelling, horror tension and dark, oppressive atmosphere, while skipping historical setting

Where it drifts furthest from Day of Defeat: Source: setting and progression.

Released 15 years after Day of Defeat: Source.

Genre100Combat100Visuals100Game mode78Setting0Progression0

Complete list of games like Day of Defeat: Source on Xbox

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