
✓ Same family of turn-based CRPGs: deep RPG systems, turn-based strategy and roguelike runs
≠ Stands apart with deep simulation, melee combat and post-apocalyptic world, while skipping card game strategy
The game continues the previous game line: XCOM Enemy Unknown. In XCOM 2 we see the Earth under the rule of aliens. The order established by them is based on total control but is proclaimed as the realm of prosperity and security. However, on the periphery of large cities, there are those who consider it a dictatorship and are struggling to restore independence to people.
Where it drifts furthest from Cobalt Core: visuals and setting.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Cobalt Core.












