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Civilization IV: Beyond the Sword

39 Multiplayer games like Civilization IV: Beyond the Sword that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 49 games similar to Civilization IV: Beyond the Sword down to the 39 that fit the “Multiplayer” category. Sid Meier's Civilization IV: Colonization, Sid Meier’s Civilization® VI and Sid Meier's Civilization® V top the list, ranked by affinity and similarity score to Civilization IV: Beyond the Sword.

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GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2007Dev Firaxis
Stores

Quick answer

Within the “Multiplayer” category, the closest game to Civilization IV: Beyond the Sword is Sid Meier's Civilization IV: Colonization — scoring 84/100 on our similarity scale. Sid Meier’s Civilization® VI and Sid Meier's Civilization® V follow close behind.

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The best multiplayer games like Civilization IV: Beyond the Sword

39 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Civilization IV: Beyond the Sword. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Sid Meier's Civilization IV: Colonization
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 87%· 1.5KRAWG👍 69%· 163MC83IGDB77· 3
Year 2008Dev Aspyr Media · 2K GamesPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed Civilization IV: Beyond the Sword, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling

Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Genre100Game mode100Setting100Progression100Visuals100
Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Civilization IV: Beyond the Sword, it's known for deep simulation, turn-based strategy and historical setting

≠ Its own twist: combat tactical and resource management

The sixth installment in Sid Meier’s Civilization series.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 9 years after Civilization IV: Beyond the Sword.

Genre100Game mode100Setting100Visuals100Progression81
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Civilization IV: Beyond the Sword, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: combat tactical, ranged combat and setting scifi

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from Civilization IV: Beyond the Sword: progression.

Released 3 years after Civilization IV: Beyond the Sword.

Genre100Visuals100Game mode93Setting70Progression47
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerFantasyHistoricalIsometric
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Civilization IV: Beyond the Sword, expect deep simulation, turn-based strategy and fantasy world

≠ Stands apart with combat tactical, while skipping base building

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

Genre100Game mode100Setting100Visuals100
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalFantasyIsometric
Steam👍 91%· 74KRAWG👍 64%· 755MC82IGDB84· 2
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Civilization IV: Beyond the Sword, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping base building

Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 5 years after Civilization IV: Beyond the Sword.

Genre100Game mode100Visuals100Setting75
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerHistoricalIsometricTactical
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Civilization IV: Beyond the Sword, expect deep simulation, turn-based strategy and historical setting

≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy, while skipping fantasy world

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Where it drifts furthest from Civilization IV: Beyond the Sword: progression.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 13 years after Civilization IV: Beyond the Sword.

Genre100Game mode100Visuals100Setting50Progression0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloMultiplayerBase BuildingIsometricTactical
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with Civilization IV: Beyond the Sword: turn-based strategy, deep simulation and single-player focus

≠ Its own twist: adventure storytelling, strong narrative focus and combat tactical, while skipping historical setting

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from Civilization IV: Beyond the Sword: setting and progression.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 7 years after Civilization IV: Beyond the Sword.

Genre100Game mode100Visuals100Progression46Setting0
Advance Wars
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with Civilization IV: Beyond the Sword: deep simulation, turn-based strategy and single-player focus

≠ Its own twist: combat tactical, setting scifi and visual 2d, while skipping historical setting

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

Where it drifts furthest from Civilization IV: Beyond the Sword: setting.

Genre100Game mode100Visuals56Setting0
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloMultiplayerIsometricSpaceSci-Fi
Steam👍 91%· 581IGDB91· 1
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

✓ Like Civilization IV: Beyond the Sword, it's known for turn-based strategy, deep simulation and single-player focus

≠ Its own twist: setting space, setting scifi and post-apocalyptic world, while skipping historical setting

The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.

Where it drifts furthest from Civilization IV: Beyond the Sword: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

It predates Civilization IV: Beyond the Sword by 8 years, with what that implies technically.

Genre100Game mode100Visuals67Setting0
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like Civilization IV: Beyond the Sword, it's known for deep simulation, turn-based strategy and single-player focus

≠ Stands apart with combat tactical, setting scifi and visual 2d, while skipping historical setting

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

Where it drifts furthest from Civilization IV: Beyond the Sword: setting.

Genre100Game mode100Visuals69Setting0
Turmoil
StrategyGrand Strategy
SoloMultiplayerHistoricalCo-opPvP
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Civilization IV: Beyond the Sword, it's known for deep simulation, turn-based strategy and historical setting

≠ Where it differs: brings vibe relaxing, combat tactical and co op, while skipping fantasy world

Where it drifts furthest from Civilization IV: Beyond the Sword: progression and visuals.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 9 years after Civilization IV: Beyond the Sword.

Genre100Setting75Game mode65Progression0Visuals0
Pokémon Stadium 2
StrategyGrand Strategy
SoloMultiplayerSci-FiThird Person
IGDB60· 1
Year 2000Dev HAL Laboratory · Gradiente

✓ Like Civilization IV: Beyond the Sword, it's known for deep simulation, turn-based strategy and single-player focus

≠ Where it differs: brings setting scifi and visual third person, while skipping historical setting

Where it drifts furthest from Civilization IV: Beyond the Sword: setting and visuals.

Genre100Game mode100Setting0Visuals0
Commander: Conquest of the Americas
StrategyRTS
SoloMultiplayerHistoricalFantasyBase Building
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Shared with Civilization IV: Beyond the Sword: deep simulation, turn-based strategy and historical setting

≠ Its own twist: real-time strategy, adventure storytelling and combat tactical, while skipping visual isometric

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

Where it drifts furthest from Civilization IV: Beyond the Sword: progression.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Released 3 years after Civilization IV: Beyond the Sword.

Game mode100Setting100Genre50Progression48
East India Company
StrategyRTS
SoloMultiplayerHistoricalFantasyBase Building
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Shared with Civilization IV: Beyond the Sword: deep simulation, turn-based strategy and historical setting

≠ Its own twist: real-time strategy, adventure storytelling and combat tactical, while skipping visual isometric

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

Where it drifts furthest from Civilization IV: Beyond the Sword: progression.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Game mode100Setting70Genre50Progression48
Europa Universalis III
StrategyRTS
SoloMultiplayerHistoricalIsometricSandbox World
Steam👍 83%· 2.0KIGDB70· 1
Year 2007Dev Paradox InteractiveOn PC · Mac

✓ If you enjoyed Civilization IV: Beyond the Sword, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with real-time strategy, sandbox freedom and sandbox world, while skipping fantasy world

On reception: its Steam reviews are very positive, against overwhelmingly positive for Civilization IV: Beyond the Sword.

Game mode100Visuals100Setting78Genre50

Complete list of multiplayer games like Civilization IV: Beyond the Sword

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