
✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with precision platforming, sandbox freedom and sandbox world
Released 6 years after Castlevania: Curse of Darkness.

Games like Castlevania: Curse of Darkness · Find similar →
More about this game →We filtered the 50 games similar to Castlevania: Curse of Darkness down to the 45 that fit the “Action RPG” category. Infamous: Festival of Blood, Dead Rising and The Sinking City top the list, ranked by affinity and similarity score to Castlevania: Curse of Darkness.
Did you find what you were looking for?
Quick answer
Within the “Action RPG” category, the closest game to Castlevania: Curse of Darkness is Infamous: Festival of Blood — scoring 87/100 on our similarity scale. Dead Rising and The Sinking City follow close behind.
Help us build the best rankings
Community poweredVote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Castlevania: Curse of Darkness. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with precision platforming, sandbox freedom and sandbox world
Released 6 years after Castlevania: Curse of Darkness.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with survival mechanics, sandbox freedom and horror tension
Where it drifts furthest from Castlevania: Curse of Darkness: progression.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: shooter, third-person shooting and horror tension
Released 14 years after Castlevania: Curse of Darkness.

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with precision platforming, sandbox freedom and survival mechanics
New York, Manhattan Peninsula (very detailed), our days. The townspeople are struck by a mutation that turns people into bloodthirsty monsters. The protagonist of the game is a seemingly unremarkable young man named Alex Mercer.
Released 4 years after Castlevania: Curse of Darkness.

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: precision platforming, sandbox freedom and survival mechanics
New York, Manhattan Peninsula (very detailed), our days. The townspeople are struck by a mutation that turns people into bloodthirsty monsters. The protagonist of the game is a seemingly unremarkable young man named Alex Mercer.
Released 4 years after Castlevania: Curse of Darkness.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with precision platforming, while skipping exploration and discovery
Released 3 years after Castlevania: Curse of Darkness.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings puzzle design, precision platforming and combat magic, while skipping exploration and discovery

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings Metroidvania exploration, strong narrative focus and open world exploration
The close of the Lords of Shadow trilogy, alternating a weakened Dracula between his castle and a modern city, with the same weighty whip combat as the first game plus magic and platforming. Its reputation is deserved in one specific way: the modern-city stealth sections are widely disliked, and the game is poor at signposting where to go or what an acquired item is for.
Released 9 years after Castlevania: Curse of Darkness.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings horror tension, strong narrative focus and open world exploration
Vampire: The Masquerade – Bloodlines is a story-driven action-RPG based on table-top role-playing game Vampire: The Masquerade, the part of the World of Darkness franchise. The game is setting a gothic urban fantasy where vampires, werewolves, and other supernatural beings live secretly by humans.

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings horror tension, strong narrative focus and melee combat
Released 19 years after Castlevania: Curse of Darkness.

✓ Same family of third-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings precision platforming, sandbox freedom and survival mechanics
Released 7 years after Castlevania: Curse of Darkness.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Stands apart with shooter, third-person shooting and loot and gear systems, while skipping exploration and discovery
Where it drifts furthest from Castlevania: Curse of Darkness: progression.

✓ Both are third-person Action RPGs — sharing deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: loot and gear systems and skill tree progression, while skipping exploration and discovery
Where it drifts furthest from Castlevania: Curse of Darkness: progression.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Its own twist: horror tension, strong narrative focus and punishing difficulty
An RPG built on a real dilemma: every citizen you drain gives large experience but permanently degrades their district, and the game is genuinely playable without killing anyone. The London setting and dialogue are strong. Combat is stiff and repetitive, and pacifist runs leave you badly underlevelled for bosses the game does not scale down.
Released 13 years after Castlevania: Curse of Darkness.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling
≠ Where it differs: brings puzzle design, precision platforming and setting medieval, while skipping exploration and discovery
Released 14 years after Castlevania: Curse of Darkness.
The full catalog of games sharing gameplay DNA with Castlevania: Curse of Darkness, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Castlevania: Lament of Innocence
RPG · Action RPG

Maneater
RPG · Action RPG

Onimusha: Warlords
RPG · Action RPG

Alice: Madness Returns
RPG · Action RPG

Devil May Cry 4
RPG · Action RPG

Legacy of Kain: Defiance
RPG · Action RPG

Devil May Cry 3 Special Edition
RPG · Action RPG

Killer is Dead - Nightmare Edition
RPG · Action RPG

Deadpool
RPG · Action RPG

Infamous 2
RPG · Action RPG

Batman: Arkham Origins Blackgate
RPG · Action RPG

The Amazing Spider-Man
RPG · Action RPG

Yakuza 4
RPG · Action RPG

Ninja Gaiden
RPG · Action RPG

NINJA GAIDEN 4
RPG · Action RPG

Ninja Gaiden II
RPG · Action RPG

Spider-Man 2: Enter Electro
RPG · Action RPG

Spider-Man
RPG · Action RPG

Devil May Cry
RPG · Action RPG

The Lord of the Rings: The Two Towers
RPG · Action RPG

Drakengard 3
RPG · Action RPG

TMNT
RPG · Action RPG

X-Blades
RPG · Action RPG

MadWorld
RPG · Action RPG

Ninja Blade
RPG · Action RPG

Drakengard
RPG · Action RPG

Lollipop Chainsaw
RPG · Action RPG

Ultimate Spider-Man
RPG · Action RPG

Asura's Wrath
RPG · Action RPG

Oni
RPG · Action RPG