✓ Same family of hack and slash action games: fighting mechanics, deep RPG systems and action RPG combat
≠ Where it differs: brings precision platforming, dark, oppressive atmosphere and multiplayer gameplay, while skipping adventure storytelling
A warrior, an archer, a sorceress and a witch are fighting with crowds of monsters, mining armor, weapons, money, potions and so on. Eatable things will also come in handy - from their absorption health is restored, which is very necessary in battles.
Where it drifts furthest from Astor: Blade of the Monolith: tone and visuals.
On reception: its Steam reviews are mixed, against mostly positive for Astor: Blade of the Monolith.
It predates Astor: Blade of the Monolith by 11 years, with what that implies technically.