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Abiotic Factor

23 Online games like Abiotic Factor that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Abiotic Factor down to the 23 that fit the “Online” category. theHunter: Call of the Wild™, theHunter Classic and Streets of Rogue top the list, ranked by affinity and similarity score to Abiotic Factor.

iRank89/ 100

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GenreShooterSubgenreFPS
Tags
NarrativeCo-opOnline
Year 2025Dev Deep Field Games

Quick answer

Within the “Online” category, the closest game to Abiotic Factor is theHunter: Call of the Wild™ — scoring 87/100 on our similarity scale. theHunter Classic and Streets of Rogue follow close behind.

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The best online games like Abiotic Factor

23 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Abiotic Factor. Each one has been evaluated across 20 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1theHunter: Call of the Wild™
theHunter: Call of the Wild™
ShooterFPS
MultiplayerCo-opSoloOnlineNarrativeOpen WorldSandbox WorldExplorationFirst Person
Steam👍 89%· 197KRAWG👍 62%· 227MC74IGDB74· 5OC68· 26
Year 2017Dev Expansive Worlds · Astragon EntertainmentPlaytime ~4hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Stands apart with sports simulation, vibe relaxing and stealth mechanics, while skipping deep RPG systems

theHunter: Call of the Wild offers the most immersive hunting experience ever created. Step into a beautiful open world teeming with life, from majestic deer and awe-inspiring bison, down to the countless birds, critters and insects of the wilderness.

Where it drifts furthest from Abiotic Factor: progression.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 8 years, with what that implies technically.

Genre100Game mode100World100Visuals100Tone50Progression33
theHunter Classic
ShooterFPS
SoloMultiplayerCo-opOnlineOpen WorldExplorationFirst Person
Steam👍 59%· 44KRAWG👍 25%· 117IGDB67· 3
Year 2014Dev Avalanche Studios · Expansive WorldsPlaytime ~1hOn PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Stands apart with sports simulation, ranged combat and melee combat, while skipping deep RPG systems

A hunting simulator far more patient than its arcade cousins: animals track scent and sound, and a session can be hours of walking before a single shot. That deliberate pace is the entire point. It is also free-to-play with most maps and weapons behind purchases, and the pacing will bore anyone expecting a shooter.

Where it drifts furthest from Abiotic Factor: progression.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 11 years, with what that implies technically.

Genre100Game mode100Visuals100World54Progression28
Streets of Rogue
ShooterFPS
MultiplayerCo-opSoloOnlineNarrativeSandbox WorldOpen World
Steam👍 96%· 23KRAWG👍 74%· 165IGDB84· 1OC81· 24
Year 2017Dev tinyBuildPlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and deep RPG systems

≠ Stands apart with roguelike runs, action RPG combat and dark, oppressive atmosphere, while skipping survival mechanics

Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.

Where it drifts furthest from Abiotic Factor: visuals.

It predates Abiotic Factor by 8 years, with what that implies technically.

Genre100Game mode84Tone75World67Visuals0
Fallout 76
ShooterFPS
MultiplayerCo-opOnlineSoloNarrativeOpen WorldSci-FiExplorationBase BuildingFirst PersonEarly Access
Steam👍 72%· 138KIGDB51· 14OC54· 149
Year 2018Dev Bethesda Game Studios · Bethesda SoftworksOn Xbox · PS4 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Stands apart with horror tension, dark, oppressive atmosphere and post-apocalyptic world, while skipping deep simulation

Where it drifts furthest from Abiotic Factor: setting.

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Abiotic Factor.

Genre100Game mode100Progression74Visuals73Tone71World61
Wolfenstein: Youngblood
ShooterFPS
Co-opSoloMultiplayerOnlineNarrativeSci-FiFirst Person
Steam👍 43%· 16KIGDB71· 12OC67· 159
Year 2019Dev MachineGames · Bethesda SoftworksOn PS4 · PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings dark, oppressive atmosphere, melee combat and setting cyberpunk, while skipping survival mechanics

On reception: its Steam reviews are mixed, against overwhelmingly positive for Abiotic Factor.

Genre100Game mode100Visuals100Setting74Tone52
Dead Space 3
ShooterFPS
SoloMultiplayerCo-opOnlineNarrativeSci-FiCrafting
Steam👍 73%· 14KIGDB74· 15
Year 2013Dev Visceral Games · Electronic ArtsOn PlayStation 3 · PC · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and survival mechanics

≠ Stands apart with horror tension, third-person shooting and puzzle design, while skipping deep simulation

Where it drifts furthest from Abiotic Factor: visuals and progression.

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 12 years, with what that implies technically.

Genre100Game mode100Tone58Setting47Progression40Visuals0
Cry of Fear
ShooterFPS
SoloMultiplayerCo-opOnlineNarrativeFirst Person
Steam👍 89%· 84K
Year 2013Dev Team PsykskallarOn PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and adventure storytelling

≠ Its own twist: horror tension, dark, oppressive atmosphere and melee combat, while skipping deep simulation

Where it drifts furthest from Abiotic Factor: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 12 years, with what that implies technically.

Genre100Game mode100Visuals100Tone63Setting0
F.E.A.R. 3
ShooterFPS
Co-opSoloMultiplayerOnlineNarrativeSci-FiFirst Person
Steam👍 71%· 14KIGDB76· 5
Year 2011Dev Day 1 Studios · WB GamesOn PlayStation 3 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and melee combat, while skipping survival mechanics

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 14 years, with what that implies technically.

Genre100Game mode100Visuals100Setting59Tone57
Killing Floor
ShooterFPS
Co-opSoloMultiplayerOnlineNarrativeSci-FiFirst Person
Steam👍 95%· 69KRAWG👍 59%· 856MC72IGDB68· 5
Year 2009Dev Tripwire InteractivePlaytime ~5hOn PC · Apple Macintosh · Linux

✓ Both are first-person shooters — sharing shooter, first-person shooting and survival mechanics

≠ Stands apart with horror tension, dark, oppressive atmosphere and ranged combat, while skipping deep simulation

Wave-based co-op against slow, heavy specimens, built around a between-round shop and perks that level by playstyle rather than by menu. Weapon feedback is meaty. It shows its origins as a mod — level design is functional rather than crafted, and later waves come down to holding one corridor while a friend welds the door behind you.

Where it drifts furthest from Abiotic Factor: progression and tone.

It predates Abiotic Factor by 16 years, with what that implies technically.

Genre100Game mode100Visuals87Tone48Setting48Progression0
Aliens: Colonial Marines
ShooterFPS
SoloMultiplayerCo-opOnlineNarrativeSci-FiFirst Person
Steam👍 62%· 12KIGDB45· 14
Year 2013Dev Gearbox Software · SegaOn PlayStation 3 · PC

✓ Same family of first-person shooters: shooter, first-person shooting and survival mechanics

≠ Its own twist: horror tension, dark, oppressive atmosphere and melee combat, while skipping deep simulation

On reception: its Steam reviews are mixed, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 12 years, with what that implies technically.

Genre100Visuals100Game mode84Tone53Setting53
#11Lost Planet 2
Lost Planet 2
ShooterFPS
Co-opSoloMultiplayerOnlineSci-Fi
Steam👍 66%· 3.0KIGDB71· 6
Year 2010Dev CapcomOn PlayStation 3 · Linux · PC

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings third-person shooting, melee combat and skill tree progression, while skipping survival mechanics

Where it drifts furthest from Abiotic Factor: progression and visuals.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 15 years, with what that implies technically.

Genre100Game mode100Setting100Progression0Visuals0
Star Wars Battlefront
ShooterFPS
MultiplayerSoloCo-opOnlineSci-FiFirst Person
Steam👍 79%· 5.7KIGDB68· 18OC71· 112
Year 2015Dev EA Digital Illusions CE · Electronic ArtsOn PS4 · PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Its own twist: third-person shooting, melee combat and setting space, while skipping survival mechanics

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 10 years, with what that implies technically.

Genre100Game mode79Visuals72Setting56
Left 4 Dead
ShooterFPS
SoloMultiplayerCo-opOnlineNarrativeFirst Person
Steam👍 96%· 67KRAWG👍 87%· 1.7KMC89IGDB85· 7
Year 2008Dev Valve Software · Electronic ArtsPlaytime ~5hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and survival mechanics

≠ Stands apart with horror tension, dark, oppressive atmosphere and melee combat, while skipping deep simulation

The AI Director is the whole design: it places hordes and items based on how well you are doing, so no two runs of a campaign play the same and tension stays authored without being scripted. Four campaigns only, which is thin, and the sequel superseded it so completely that finding populated servers now takes patience.

Where it drifts furthest from Abiotic Factor: setting.

It predates Abiotic Factor by 17 years, with what that implies technically.

Genre100Game mode100Visuals100Tone50Setting0
Evolve
ShooterFPS
SoloMultiplayerCo-opOnlineSci-FiFirst Person
IGDB77· 17OC73· 95
Year 2015Dev Turtle Rock Studios · 2K GamesOn PS4 · PC · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and setting scifi

≠ Its own twist: stealth mechanics and visual third person, while skipping survival mechanics

It predates Abiotic Factor by 10 years, with what that implies technically.

Genre100Game mode100Setting100Visuals73
Sanctum
ShooterFPS
SoloMultiplayerCo-opOnlineSci-FiFirst Person
Steam👍 89%· 3.3KRAWG👍 56%· 190MC70IGDB70· 1
Year 2011Dev Coffee Stain StudiosPlaytime ~2hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and setting scifi

≠ Where it differs: brings tower defense planning, vibe casual and ranged combat, while skipping survival mechanics

An experimental game that tries to combine first-person shooters and tower defense genres. Players take control of the elite soldier Skye, who was sent to defend her hometown from a crowd of unknown alien-monsters.

Where it drifts furthest from Abiotic Factor: tone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Abiotic Factor.

It predates Abiotic Factor by 14 years, with what that implies technically.

Genre100Game mode100Setting100Visuals100Tone0

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