✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep simulation and adventure storytelling
≠ Where it differs: brings turn-based strategy, open world exploration and fantasy world, while skipping horror tension
Where it drifts furthest from A Game About Digging A Hole: game mode and tone.
It predates A Game About Digging A Hole by 9 years, with what that implies technically.




