
11 Games like 140 on Nintendo Switch that you should try
Games like 140 · Find similar →
More about this game →We filtered the 45 games similar to 140 down to the 11 that fit the “Nintendo Switch” category. Stick it to the Man!, Max: The Curse of Brotherhood and Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien top the list, ranked by affinity and similarity score to 140.
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Within the “Nintendo Switch” category, the closest game to 140 is Stick it to the Man! — scoring 73/100 on our similarity scale. Max: The Curse of Brotherhood and Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien follow close behind.
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The best games like 140 on Nintendo Switch
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to 140. Each one has been evaluated across 6 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and punishing difficulty
≠ Its own twist: adventure storytelling, deep simulation and vibe casual, while skipping visual 2d
Where it drifts furthest from 140: visuals and tone.
On reception: its Steam reviews are mostly positive, against very positive for 140.
Released 4 years after 140.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and punishing difficulty
≠ Where it differs: brings adventure storytelling, vibe casual and strong narrative focus, while skipping melee combat
Where it drifts furthest from 140: tone.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and melee combat
≠ Where it differs: brings adventure storytelling, strong narrative focus and vibe casual, while skipping punishing difficulty
Where it drifts furthest from 140: tone.
Released 10 years after 140.

✓ Fits the puzzle-platformers cluster, with precision platforming, puzzle design and melee combat
≠ Its own twist: adventure storytelling, deep simulation and survival mechanics, while skipping punishing difficulty
Where it drifts furthest from 140: tone.
Released 5 years after 140.

✓ Same family of puzzle-platformers: precision platforming, puzzle design and melee combat
≠ Stands apart with adventure storytelling, horror tension and strong narrative focus, while skipping punishing difficulty
Where it drifts furthest from 140: tone.
Released 6 years after 140.

✓ Both are puzzle-platformers — sharing precision platforming, puzzle design and melee combat
≠ Its own twist: horror tension, adventure storytelling and survival mechanics, while skipping punishing difficulty
Where it drifts furthest from 140: tone and visuals.
Released 10 years after 140.




