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Football Club Simulator - FCS #21

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Football Club Simulator - FCS #21 is hard to replace: few games combine real-time strategy, vibe casual and open world exploration in quite the same way. We analyzed over 2,000 titles across 15 gameplay attributes and found 59 genuine alternatives — not generic genre suggestions. World in Conflict, Homeworld and StarCraft II: Heart of the Swarm lead the list, with World in Conflict reaching a 97/100 similarity score. Every game here is ranked by how closely it replicates what makes Football Club Simulator - FCS #21 special.

iRank65/ 100

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GêneroEstratégiaSubgêneroRTS
Tags
CasualAconcheganteUm jogadorMultijogador
Ano 2016Dev The Football Club Simulator Company

Resposta rápida

O jogo mais similar a Football Club Simulator - FCS #21 é World in Conflict — com pontuação de similaridade de 97/100. Homeworld e StarCraft II: Heart of the Swarm vêm logo atrás.

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Jogos como Football Club Simulator - FCS #21

59 jogos similares encontradosAtualizado maio de 2026
World in Conflict
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométrico
IGDB94· 2
Ano 2007Dev Massive Entertainment · Sierra EntertainmentEm PC

✓ Nearly identical: real-time strategy, combat tactical and single-player focus.

≠ Missing: sports simulation.

Homeworld
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoFicção científica
IGDB90· 1
Ano 1999Dev Relic Entertainment · Sierra EntertainmentEm Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and single-player focus

≠ Where it differs: brings adventure storytelling and setting scifi, while skipping sports simulation

StarCraft II: Heart of the Swarm
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoFicção científica
IGDB89· 9
Ano 2013Dev Blizzard EntertainmentEm PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Its own twist: setting scifi, while skipping sports simulation

Star Wars: Empire at War
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCorpo a corpo
Steam👍 98%· 42KIGDB73· 2
Ano 2006Dev Petroglyph Games · LucasArtsEm PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Stands apart with turn-based strategy, melee combat and setting scifi, while skipping sports simulation

Napoleon: Total War
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCorpo a corpo
Steam👍 92%· 27KIGDB83· 3
Ano 2010Dev The Creative Assembly · Feral InteractiveEm PC · Mac

✓ Same family of real-time strategy games: real-time strategy, combat tactical and single-player focus

≠ Stands apart with turn-based strategy, melee combat and historical setting, while skipping sports simulation

StarCraft II: Legacy of the Void
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoFicção científica
IGDB90· 8
Ano 2015Dev Blizzard EntertainmentEm PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Where it differs: brings setting scifi, loot and gear systems and skill tree progression, while skipping sports simulation

Command & Conquer: Generals
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoFicção científica
Steam👍 88%· 2.0K
Ano 2003Dev EA Pacific · Aspyr MediaEm PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Its own twist: setting scifi and base building, while skipping sports simulation

Rise of Nations
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoÀ distância
IGDB92· 3
Ano 2003Dev Big Huge Games · Microsoft Game StudiosEm PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and single-player focus

≠ Stands apart with ranged combat, fantasy world and historical setting, while skipping sports simulation

Medieval II: Total War
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCorpo a corpo
Steam👍 96%· 36KIGDB90· 3
Ano 2006Dev The Creative Assembly · SegaEm Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and combat tactical

≠ Where it differs: brings turn-based strategy, melee combat and ranged combat, while skipping sports simulation

Command & Conquer: Red Alert
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoHistórico
Steam👍 79%· 382
Ano 1996Dev Westwood Studios · Sony Computer EntertainmentEm PlayStation 3 · PC

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Its own twist: historical setting and setting scifi, while skipping sports simulation

Rome: Total War
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCorpo a corpo
Steam👍 95%· 17KIGDB91· 3
Ano 2004Dev The Creative Assembly · SegaEm Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and combat tactical

≠ Its own twist: turn-based strategy, melee combat and ranged combat, while skipping sports simulation

Cossacks: European Wars
EstratégiaRTS
Um jogadorMultijogadorTáticoGestãoIsométrico
Steam👍 74%· 624IGDB80· 1
Ano 2001Dev GSC Game World · cdv Software EntertainmentEm PC

✓ Same family of real-time strategy games: real-time strategy, combat tactical and single-player focus

≠ Where it differs: brings historical setting and fantasy world, while skipping sports simulation

Shogun: Total War
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCorpo a corpo
Steam👍 89%· 1.2KIGDB90· 1
Ano 2000Dev The Creative Assembly · SegaEm PC

✓ Same family of real-time strategy games: real-time strategy, combat tactical and single-player focus

≠ Where it differs: brings turn-based strategy, melee combat and ranged combat, while skipping sports simulation

Total Annihilation
EstratégiaRTS
Um jogadorMultijogadorNarrativoIsométricoFicção científica
Steam👍 97%· 3.7K
Ano 1997Dev Cavedog Entertainment · GT Interactive SoftwareEm PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, strong narrative focus and single-player focus

≠ Its own twist: setting scifi, while skipping sports simulation

StarCraft II: Wings of Liberty
EstratégiaRTS
Um jogadorMultijogadorTáticoIsométricoCooperativo
IGDB89· 5
Ano 2010Dev Blizzard EntertainmentEm PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and single-player focus

≠ Stands apart with setting scifi, setting space and co op, while skipping sports simulation

Jogos como Football Club Simulator - FCS #21

Rankings do mesmo gênero

Perguntas frequentes

What is the best game similar to Football Club Simulator - FCS #21?
The closest game to Football Club Simulator - FCS #21 is World in Conflict, scoring 97/100 on our similarity scale. They share 5 gameplay attributes, including real-time strategy, single-player focus and multiplayer gameplay. It's the most faithful alternative currently available.
What are the top games like Football Club Simulator - FCS #21?
The three closest games to Football Club Simulator - FCS #21 are: 1. World in Conflict (97/100, 5 shared attributes) 2. Homeworld (97/100, 5 shared attributes) 3. StarCraft II: Heart of the Swarm (97/100, 5 shared attributes). All share Football Club Simulator - FCS #21's most important gameplay attributes, ranked out of 59 candidates across 15 dimensions.
Is Homeworld similar to Football Club Simulator - FCS #21?
Yes, very much so — Homeworld scores 97/100 similarity to Football Club Simulator - FCS #21. They share 5 attributes, including real-time strategy and single-player focus. It's one of the most direct alternatives available.
What RTS games are similar to Football Club Simulator - FCS #21?
The best RTS games similar to Football Club Simulator - FCS #21 are World in Conflict, Homeworld, StarCraft II: Heart of the Swarm and Star Wars: Empire at War. All share the RTS genre alongside other key Football Club Simulator - FCS #21 attributes like real-time strategy, single-player focus and multiplayer gameplay.
How is similarity to Football Club Simulator - FCS #21 calculated?
We compare Football Club Simulator - FCS #21 against every game in our catalog using 15 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Football Club Simulator - FCS #21 experience, not just whether it shares the same genre label.