
✓ Fits the arena shooters cluster, with shooter, first-person shooting and survival mechanics
≠ Its own twist: fighting mechanics, deep simulation and deep RPG systems, while skipping setting space

Giochi come Helldivers · Trova simili →
Scopri di più sul gioco →Helldivers is hard to replace: few games combine shooter, punishing difficulty and melee combat in quite the same way. We analyzed over 2,000 titles across 14 gameplay attributes and found 48 genuine alternatives — not generic genre suggestions. Clone Drone in the Danger Zone, Metal Slug X and Returnal lead the list, with Clone Drone in the Danger Zone reaching a 95/100 similarity score. Every game here is ranked by how closely it replicates what makes Helldivers special.
Questi risultati ti sono stati utili?
Risposta rapida
Il gioco più simile a Helldivers è Clone Drone in the Danger Zone — con un punteggio di similarità di 95/100. Metal Slug X e Returnal seguono da vicino.
Aiutaci a costruire i migliori ranking
Guidato dalla communityVota ogni risultato — buon match o no. Ogni voto influenza direttamente come classifichiamo i giochi simili.

✓ Fits the arena shooters cluster, with shooter, first-person shooting and survival mechanics
≠ Its own twist: fighting mechanics, deep simulation and deep RPG systems, while skipping setting space

✓ Both are arena shooters — sharing shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings precision platforming, adventure storytelling and visual 2d, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Stands apart with roguelike runs, third-person shooting and horror tension, while skipping survival mechanics

✓ Fits the arena shooters cluster, with shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings precision platforming, racing gameplay and adventure storytelling, while skipping survival mechanics

✓ Fits the arena shooters cluster, with shooter, first-person shooting and punishing difficulty
≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and visual first person, while skipping survival mechanics

✓ Fits the arena shooters cluster, with shooter, first-person shooting and punishing difficulty
≠ Its own twist: roguelike runs, deep RPG systems and adventure storytelling, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and survival mechanics
≠ Stands apart with deep RPG systems, horror tension and adventure storytelling, while skipping setting space

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings roguelike runs, horror tension and dark, oppressive atmosphere, while skipping survival mechanics

✓ Both are arena shooters — sharing shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings roguelike runs, procedural generation and ranged combat, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and survival mechanics
≠ Where it differs: brings roguelike runs, deep RPG systems and action RPG combat, while skipping setting space

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and ranged combat, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Stands apart with precision platforming, adventure storytelling and action RPG combat, while skipping survival mechanics

✓ Both are arena shooters — sharing shooter, first-person shooting and punishing difficulty
≠ Where it differs: brings adventure storytelling, roguelike runs and deep RPG systems, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Its own twist: competitive edge, PvP competition and visual first person, while skipping survival mechanics

✓ Same family of arena shooters: shooter, first-person shooting and punishing difficulty
≠ Its own twist: roguelike runs, deep RPG systems and puzzle design, while skipping survival mechanics