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Beholder

17 Giochi come Beholder che dovresti provare

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Beholder is hard to replace: few games combine deep simulation, strong narrative focus and stealth mechanics in quite the same way. We analyzed over 2,000 titles across 10 gameplay attributes and found 17 genuine alternatives — not generic genre suggestions. Papers, Please, Papers, Please - The Short Film and Do Not Feed the Monkeys lead the list, with Papers, Please reaching a 95/100 similarity score. Every game here is ranked by how closely it replicates what makes Beholder special.

iRank85/ 100

Questi risultati ti sono stati utili?

GenereSimulazioneSottogenereSim di lavoro
Tags
NarrativoOscuroGiocatore singolo
Anno 2016Dev Warm Lamp Games

Risposta rapida

Il gioco più simile a Beholder è Papers, Please — con un punteggio di similarità di 95/100. Papers, Please - The Short Film e Do Not Feed the Monkeys seguono da vicino.

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Giochi come Beholder

17 giochi simili trovati
95
iRank91
Papers, Please
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuro2DCasual
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Anno 2013Dev Lucas Pope · 3909Durata ~4hSu PC · PS · iOS

✓ If you enjoyed Beholder, expect deep simulation, adventure storytelling and puzzle design

≠ Where it differs: brings vibe casual, punishing difficulty and visual first person, while skipping deep RPG systems

Papers, Please - The Short Film
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuro2DCasual
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Anno 2013Dev Lucas Pope · 3909Durata ~4hSu PC · PS · iOS

✓ Like Beholder, it's known for deep simulation, adventure storytelling and puzzle design

≠ Stands apart with vibe casual, punishing difficulty and visual first person, while skipping deep RPG systems

Do Not Feed the Monkeys
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuro2DGestione
Steam👍 93%· 12KIGDB75· 1OC77· 21
Anno 2018Dev Fictiorama Studios · BadLand PublishingSu PS4 · Linux · Android

✓ Like Beholder, it's known for deep simulation, puzzle design and adventure storytelling

≠ Stands apart with resource management, visual pixel and visual first person, while skipping deep RPG systems

Cultist Simulator
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuroProceduraleFantasy
Steam👍 80%· 14KIGDB85· 2OC78· 22
Anno 2018Dev Weather FactorySu Linux · Android · PC

✓ Like Beholder, it's known for deep simulation, deep RPG systems and adventure storytelling

≠ Where it differs: brings card game strategy, turn-based strategy and roguelike runs, while skipping puzzle design

96
iRank79
Observation
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuroHorrorFantascienza
Steam👍 78%· 5.1KIGDB82· 11OC76· 81
Anno 2019Dev No Code · Devolver DigitalSu PS4 · PC · Xbox

✓ If you enjoyed Beholder, expect deep simulation, adventure storytelling and puzzle design

≠ Stands apart with horror tension, horror setting and setting scifi, while skipping deep RPG systems

This Is the Police
SimulazioneSim di lavoro
Giocatore singoloNarrativoOscuroGestioneIsometrico
Steam👍 82%· 11KIGDB61· 14OC64· 58
Anno 2016Dev Weappy Studio · EuroVideo MedienSu PS4 · Linux · Android

✓ Shared with Beholder: deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with visual novel storytelling, resource management and visual isometric, while skipping puzzle design

93
iRank82
Golf Story
SimulazioneSim di lavoro
Giocatore singoloNarrativoLootAlbero abilitàIsometrico
IGDB83· 7OC81· 45
Anno 2017Dev Sidebar GamesSu Switch

✓ Shared with Beholder: deep simulation, deep RPG systems and adventure storytelling

≠ Where it differs: brings sports simulation, loot and gear systems and skill tree progression, while skipping puzzle design

Hunting Unlimited 2010
SimulazioneSim di lavoro
Giocatore singolo
Steam👍 85%· 376
Anno 2009Durata ~1hSu PC

✓ Shared with Beholder: deep simulation and single-player focus

≠ Stands apart with sports simulation, while skipping adventure storytelling

93
iRank75
Uplink
SimulazioneSim di lavoro
Giocatore singoloNarrativo2DProceduraleMondo aperto
Steam👍 91%· 2.4KRAWG👍 56%· 145MC75IGDB70· 1
Anno 2001Dev Introversion SoftwareDurata ~1hSu PC · iOS · Apple Macintosh

✓ If you enjoyed Beholder, expect deep simulation, puzzle design and strong narrative focus

≠ Stands apart with roguelike runs, procedural generation and open world exploration, while skipping adventure storytelling

91
iRank81
New Pokémon Snap
SimulazioneSim di lavoro
Giocatore singoloFantasyFantascienzaPrima persona
IGDB81· 12
Anno 2021Dev Bandai Namco Studios · NintendoSu Switch

✓ Shared with Beholder: deep simulation, adventure storytelling and single-player focus

≠ Its own twist: fantasy world, setting scifi and visual first person, while skipping puzzle design

91
iRank75
The Sims Medieval
SimulazioneSim di lavoro
Giocatore singoloFantasyStoricoMedievaleIsometrico
IGDB75· 3
Anno 2011Dev The Sims Studio · Electronic ArtsSu PC · Mac

✓ Shared with Beholder: deep simulation, adventure storytelling and single-player focus

≠ Its own twist: fantasy world, historical setting and setting medieval, while skipping puzzle design

91
iRank74
Wii Fit
SimulazioneSim di lavoro
Giocatore singoloPrima personaTerza persona
IGDB74· 4
Anno 2007Dev Nintendo EAD Software Development Group No.5 · Nintendo

✓ Shared with Beholder: deep simulation and single-player focus

≠ Its own twist: sports simulation, visual first person and visual third person, while skipping adventure storytelling

93
iRank62
The Graveyard
SimulazioneSim di lavoro
Giocatore singoloNarrativoTerza persona
Steam👍 61%· 621RAWG👍 63%· 24
Anno 2009Dev Tale of TalesDurata ~1hSu PC · Android · Apple Macintosh

✓ If you enjoyed Beholder, expect deep simulation, adventure storytelling and strong narrative focus

≠ Where it differs: brings roguelike runs and visual third person, while skipping puzzle design

Thief: The Dark Project
SimulazioneSim di lavoro
Giocatore singoloStealthMagiaCorpo a corpoA distanza
IGDB70· 1
Anno 1998Dev Looking Glass Studios · Eidos InteractiveSu PC

✓ Like Beholder, it's known for deep simulation, adventure storytelling and stealth mechanics

≠ Stands apart with combat magic, melee combat and ranged combat, while skipping puzzle design

Always Sometimes Monsters
SimulazioneSim di lavoro
Giocatore singoloNarrativoCasualIsometricoTerza persona
Steam👍 75%· 2.4KRAWG👍 26%· 76MC73IGDB81· 5OC73· 30
Anno 2014Dev Devolver DigitalDurata ~3hSu PC · PS · iOS

✓ Like Beholder, it's known for deep simulation, deep RPG systems and adventure storytelling

≠ Stands apart with vibe casual, visual isometric and visual third person, while skipping puzzle design

Giochi come Beholder

Classifiche dello stesso genere

Domande frequenti

What is the best game similar to Beholder?
The closest game to Beholder is Papers, Please, scoring 95/100 on our similarity scale. They share 7 gameplay attributes, including deep simulation, adventure storytelling and puzzle design. It's the most faithful alternative currently available.
What are the top games like Beholder?
The three closest games to Beholder are: 1. Papers, Please (95/100, 7 shared attributes) 2. Papers, Please - The Short Film (95/100, 7 shared attributes) 3. Do Not Feed the Monkeys (97/100, 7 shared attributes). All share Beholder's most important gameplay attributes, ranked out of 17 candidates across 10 dimensions.
Is Papers, Please - The Short Film similar to Beholder?
Yes, very much so — Papers, Please - The Short Film scores 95/100 similarity to Beholder. They share 7 attributes, including deep simulation and adventure storytelling. It's one of the most direct alternatives available.
What Simulation games are similar to Beholder?
The best Simulation games similar to Beholder are Papers, Please, Papers, Please - The Short Film, Do Not Feed the Monkeys and Cultist Simulator. All share the Simulation genre alongside other key Beholder attributes like deep simulation, adventure storytelling and puzzle design.
How is similarity to Beholder calculated?
We compare Beholder against every game in our catalog using 10 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Beholder experience, not just whether it shares the same genre label.