
✓ Fits the stealth-action games cluster, with punishing difficulty, stealth mechanics and combat tactical
≠ Where it differs: brings real-time strategy, deep simulation and historical setting, while skipping third-person shooting

Jogos como Hitman: Codename 47 · Encontrar similares →
Saiba mais sobre o jogo →Hitman: Codename 47 is hard to replace: few games combine third-person shooting, punishing difficulty and stealth mechanics in quite the same way. We analyzed over 2,000 titles across 10 gameplay attributes and found 40 genuine alternatives — not generic genre suggestions. Shadow Tactics: Blades of the Shogun, Hitman 2: Silent Assassin and Desperados III lead the list, with Shadow Tactics: Blades of the Shogun reaching a 96/100 similarity score. Every game here is ranked by how closely it replicates what makes Hitman: Codename 47 special.
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Resposta rápida
O jogo mais similar a Hitman: Codename 47 é Shadow Tactics: Blades of the Shogun — com pontuação de similaridade de 96/100. Hitman 2: Silent Assassin e Desperados III vêm logo atrás.
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✓ Fits the stealth-action games cluster, with punishing difficulty, stealth mechanics and combat tactical
≠ Where it differs: brings real-time strategy, deep simulation and historical setting, while skipping third-person shooting

✓ Fits the stealth-action games cluster, with shooter, third-person shooting and stealth mechanics
≠ Where it differs: brings sandbox freedom, sandbox world and setting scifi, while skipping adventure storytelling

✓ Both are stealth-action games — sharing punishing difficulty, stealth mechanics and combat tactical
≠ Its own twist: real-time strategy, strong narrative focus and historical setting, while skipping third-person shooting

✓ Fits the stealth-action games cluster, with shooter, third-person shooting and stealth mechanics
≠ Stands apart with sandbox freedom, puzzle design and sandbox world, while skipping adventure storytelling

✓ Fits the stealth-action games cluster, with shooter, third-person shooting and adventure storytelling
≠ Its own twist: first-person shooting, multiplayer gameplay and visual first person, while skipping punishing difficulty

✓ Fits the stealth-action games cluster, with adventure storytelling, stealth mechanics and melee combat
≠ Where it differs: brings precision platforming and visual 2d, while skipping third-person shooting

✓ Same family of stealth-action games: adventure storytelling, punishing difficulty and stealth mechanics
≠ Its own twist: puzzle design, real-time strategy and survival mechanics, while skipping third-person shooting

✓ Both are stealth-action games — sharing adventure storytelling, shooter and melee combat
≠ Stands apart with open world exploration, historical setting and exploration and discovery, while skipping third-person shooting

✓ Both are stealth-action games — sharing shooter, third-person shooting and adventure storytelling
≠ Where it differs: brings first-person shooting, strong narrative focus and multiplayer gameplay, while skipping ranged combat

✓ Same family of stealth-action games: adventure storytelling, stealth mechanics and single-player focus
≠ Stands apart with deep RPG systems, open world exploration and historical setting, while skipping third-person shooting

✓ Both are stealth-action games — sharing adventure storytelling, melee combat and stealth mechanics
≠ Where it differs: brings precision platforming, fantasy world and historical setting, while skipping third-person shooting

✓ Fits the stealth-action games cluster, with shooter, third-person shooting and adventure storytelling
≠ Its own twist: first-person shooting, sandbox freedom and strong narrative focus, while skipping punishing difficulty

✓ Fits the stealth-action games cluster, with adventure storytelling, stealth mechanics and melee combat
≠ Where it differs: brings puzzle design, precision platforming and strong narrative focus, while skipping third-person shooting

✓ Both are stealth-action games — sharing adventure storytelling, melee combat and stealth mechanics
≠ Its own twist: open world exploration, historical setting and fantasy world, while skipping third-person shooting

✓ Same family of stealth-action games: shooter, third-person shooting and adventure storytelling
≠ Stands apart with puzzle design, strong narrative focus and dark, oppressive atmosphere, while skipping punishing difficulty

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