
✓ Fits the open-world action games cluster, with open world exploration, melee combat and single-player focus
≠ Where it differs: brings adventure storytelling, deep simulation and sports simulation, while skipping first-person shooting

Jogos como Down To One · Encontrar similares →
Saiba mais sobre o jogo →Down To One is hard to replace: few games combine first-person shooting, open world exploration and melee combat in quite the same way. We analyzed over 2,000 titles across 13 gameplay attributes and found 65 genuine alternatives — not generic genre suggestions. Jet Island, Halo Infinite and Grand Theft Auto IV lead the list, with Jet Island reaching a 90/100 similarity score. Every game here is ranked by how closely it replicates what makes Down To One special.
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Resposta rápida
O jogo mais similar a Down To One é Jet Island — com pontuação de similaridade de 90/100. Halo Infinite e Grand Theft Auto IV vêm logo atrás.
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✓ Fits the open-world action games cluster, with open world exploration, melee combat and single-player focus
≠ Where it differs: brings adventure storytelling, deep simulation and sports simulation, while skipping first-person shooting

✓ Fits the open-world action games cluster, with first-person shooting, shooter and open world exploration
≠ Where it differs: brings adventure storytelling, competitive edge and strong narrative focus, while skipping survival mechanics

✓ Fits the open-world action games cluster, with shooter, open world exploration and melee combat
≠ Where it differs: brings adventure storytelling, third-person shooting and sandbox freedom, while skipping first-person shooting

✓ Fits the open-world action games cluster, with shooter, first-person shooting and survival mechanics
≠ Its own twist: horror tension, adventure storytelling and dark, oppressive atmosphere, while skipping battle royale tension

✓ Same family of open-world action games: shooter, first-person shooting and open world exploration
≠ Stands apart with adventure storytelling, racing gameplay and sandbox freedom, while skipping survival mechanics

✓ Same family of open-world action games: first-person shooting, shooter and open world exploration
≠ Its own twist: racing gameplay, adventure storytelling and deep RPG systems, while skipping survival mechanics

✓ Same family of open-world action games: shooter, first-person shooting and open world exploration
≠ Stands apart with strong narrative focus, dark, oppressive atmosphere and combat tactical, while skipping survival mechanics

✓ Both are open-world action games — sharing shooter, survival mechanics and first-person shooting
≠ Its own twist: adventure storytelling, puzzle design and third-person shooting, while skipping battle royale tension

✓ Fits the open-world action games cluster, with shooter, open world exploration and melee combat
≠ Stands apart with third-person shooting, adventure storytelling and racing gameplay, while skipping first-person shooting

✓ Fits the open-world action games cluster, with first-person shooting, shooter and open world exploration
≠ Where it differs: brings adventure storytelling, punishing difficulty and strong narrative focus, while skipping survival mechanics

✓ Both are open-world action games — sharing shooter, open world exploration and melee combat
≠ Its own twist: adventure storytelling, third-person shooting and sandbox freedom, while skipping first-person shooting

✓ Same family of open-world action games: first-person shooting, shooter and survival mechanics
≠ Its own twist: roguelike runs, horror tension and deep simulation

✓ Same family of open-world action games: shooter, open world exploration and melee combat
≠ Where it differs: brings third-person shooting, sandbox freedom and adventure storytelling, while skipping first-person shooting

✓ Both are open-world action games — sharing open world exploration, melee combat and single-player focus
≠ Where it differs: brings racing gameplay, dark, oppressive atmosphere and post-apocalyptic world, while skipping first-person shooting

✓ Both are open-world action games — sharing shooter, first-person shooting and open world exploration
≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and punishing difficulty, while skipping survival mechanics

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